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Category: Impressions

Previews

The Last Stand: Aftermath Impressions

The Last Stand: Aftermath Impressions

I’ve somehow found myself in another post-apocalyptic wasteland, scrambling for survival against an ever present virus, hope dwindling away steadily as time goes on. I’ve also been playing Con Artists Game’s Demo for The Last Stand: Aftermath that popped up during the recent Steam event, so you know, that’s nice. But does it cut the mustard? (Why you’d cut mustard I wouldn’t know. It’s not exactly tough and is more of a paste than anything…)

The Last Stand: Aftermath, aside from being a ungodly mouthful is (and I quote)…

“an all new, premium singleplayer standalone action adventure rogue-lite!”

…which come to think about it is also an ungodly mouthful. Happily though, things are a bit clearer when you’re actually in the game.

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Nioh 2 PC – First Impressions

Nioh 2 PC – First Impressions

Having not played the first Nioh and going into this playthrough with almost no knowledge of Nioh 2, I can assertively say that I knew I was creating a trap for myself. The main reason being that Nioh 2‘s combat system turned out to be much deeper and more complex than I was ever expecting and so the first few hours of gameplay consisted of me trying to work out what attacks and block/dodge combinations were most effective. After dying and experimenting for a while I was happy that I knew roughly what was expected from me. Time to advance.

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Dun, Dun, Duuuuuuuun

Dun, Dun, Duuuuuuuun

For a long time I’ve wanted a game based on War of The Worlds. Not the 2005 Hollywood blockbuster featuring Tom Cruise, but something that follows the original novel by HG Wells. I’ve wanted a game that allows me to first-hand experience the terror of alien cylinders crashing into the landscape and disgorging a terrifying force of gigantic unstoppable machines. It would be a game where you spent your time not battling an alien menace, but running for your life, desperately searching for food and shelter as you make your escape.

Believe it or not, someone appears to be making precisely that.

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Dual Universe, Beta : Initial Impressions

Dual Universe, Beta : Initial Impressions

I’ve been lucky enough to gain access to Novaquarks Dual Universe Beta through the use of shadowy connections (PR reps), arcane ministrations (email) and downright subterfuge (asking politely).

It was a game I only became aware of relatively recently, but one that instantly captured my imagination. I’ve therefore been very keen to see if what appeared in my head matched the reality in any way.

So, while a full ‘review’ covering my thoughts of the Beta and where the game is going will be a week or two off still, I have nevertheless reached a point where I think I can start sharing some of my initial thoughts.

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Hardspace: Shipbreaker – The Verdict

Hardspace: Shipbreaker – The Verdict

Hardspace Shipbreaker is certainly not the first game to concern itself with reducing spaceships to their component parts, but it is certainly one of the most methodical in its approach. The usual method generally consists of flying around high intensity combat situations, dodging missiles and lasers and to be honest, sometimes it can feel like a bit much.

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Labyrinthine: A Preview

Labyrinthine: A Preview

So as you are all no doubt aware, I have my grubby little mitts in a number of different pies. And I hear things. So, when I got the chance to try Valko Studio’s new game; Labyrinthine I jumped at the chance. It’s pre-Alpha and not many people have got their mitts on it yet, so i’m clearly the man for the job.

Jump to the cut to find out what I thought. 

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