Our Week in Games – Week 113

Our Week in Games – Week 113

Following a mad few weeks of reveals for everything ranging from new nVidia graphics cards to the Xbox Series lines of consoles and the PlayStation 5, this past week has felt a lot calmer. At least in the gaming world.

While the world around us continues to go to pot (I’m fully expecting to be in a local lockdown by the time this is published), with another edition of Our Week in Games we hope to shine a bit of brightness into your lives.

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Wasteland 3 – The Verdict

Wasteland 3 – The Verdict

After successfully kickstarting development on Wasteland 2 in 2012, InXile Entertainment are back with a third, similarly crowd-funded instalment of the iconic CRPG series, swapping the dusty wastes of Arizona for a Colorado blanketed in irradiated snow.

It’s fair to say that Wasteland 3 and I did not get off to the best of starts. After investing three hours in the game, which was spent acclimatising to turn-based combat and learning the ins-and-outs of its stats system, I returned to find my save files had been erased. I’m still not sure what went wrong. For a game that develops piecemeal, this was upsetting.

I briefly considered whether the snafu had dealt a fatal blow to my objectivity, but reasoning that it had not I resolved to start afresh and move quickly through the opening sections. Unlike my first play-through I was able to save a young Ranger – Pvt. Jodie Bell – from the murderous goon who had taken her hostage, setting me on an altogether different path to the one I had previously embarked upon.

It’s a path that has proven to be one of the richest gaming experiences I’ve had in some time. Which is to say, folks, that Wasteland 3 is very good indeed.

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Our Tales of the Cradle

Our Tales of the Cradle

While Chris was reviewing The Persistence, he made a passing comment that it wasn’t as terror inducing as the Shalebridge Cradle from Thief: Deadly Shadows. It sparked a conversation in our Discord about our time with Thief, and more specifically The Cradle. As good games journalists, we decided that sharing Our Tales of the Crade with a wider audience would be worthwhile.

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Griefhelm: The Verdict

Griefhelm: The Verdict

Griefhelm is a side-scrolling medieval-them-up made by Johnny Dale Lonack and published by Thorrnet Publishing. It see’s you, yes YOU dear reader, enter a series of duels in a quest to, well, erm, it’s not actually clear, but still, QUEST! During a series of battles you’ll progress, level up and achieve ultimate victory.

Does it land the kill, or are we parrying out of, erm, fun?

Let’s find out.

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Our Week in Games – Week 112

Our Week in Games – Week 112

Nvidia have found themselves in the news again with the issues surrounding the business of actually getting your hands on one of their new cards. The 3080 in particular has reportedly not had the best launch, with multiple outlets being hit by purchase bots (makes one wonder just how effective those ‘captcha’s’ are……) only for units to be appearing on auction-sites for ten-times the list price. Interestingly there do appear to be people that insane, desperate, mad invested in the tech to be willing to pay those prices. Unless of course that’s all part of the con.

It’s a shame. A number of retailers and Nvidia themselves have published press-releases stating that they are working around the clock to ensure the orders go into the hands of people who are, you know, actually going to use their cards, down to and not excluding the possibility of chasing up each order one at a time to check it’s a genuine purchase. Their dedication is admirable but I don’t envy them that job.

I suppose, when you’ve just released what is arguably the biggest step forward in graphics technology this decade, coupled with an almost unbelievably low price-tag, you can bet they’ll want to get it right.

Intros by Jon

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The Suicide of Rachel Foster – The Verdict

The Suicide of Rachel Foster – The Verdict

The first thing that stikes me about The Suicide of Rachel Foster is the atmosphere of the old hotel. The main character Nicole has arrived under legal obligation to check the condition of the building before selling it, but unfortunately for her a blizzard hits upon arrival and forces her to spend time in a place that holds bad childhood memories. Exploring the hotel Nicole recounts stories from her childhood while wishing she were anywhere else. Every creak of a rotting floorboard and rattle of a loose tile fills me with unease and a chill that seems unnatural even considering the piling snowbanks outside.

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Project CARS 3 – The Verdict

Project CARS 3 – The Verdict

The release of Project CARS 3 caught me slightly off guard, and that shouldn’t be of much surprise as recent racing game focus at The Reticule has been on art of rally, F1 2020 and Dirt 5. Development has again been handled by Slightly Mad Studios with Namco Bandai handling publishing duties, even though Slightly Mad are now part of the Codemasters empire. Having sunk a few hours into the game, I wonder whether the change of ownership of Slightly Mad has had an impact on the game itself with a few elements not quite hooking up as they could have done.

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Dual Universe, Beta : Initial Impressions

Dual Universe, Beta : Initial Impressions

I’ve been lucky enough to gain access to Novaquarks Dual Universe Beta through the use of shadowy connections (PR reps), arcane ministrations (email) and downright subterfuge (asking politely).

It was a game I only became aware of relatively recently, but one that instantly captured my imagination. I’ve therefore been very keen to see if what appeared in my head matched the reality in any way.

So, while a full ‘review’ covering my thoughts of the Beta and where the game is going will be a week or two off still, I have nevertheless reached a point where I think I can start sharing some of my initial thoughts.

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