Following the announcement of Battlefield 2042, DICE teased a new mode which will be a love letter to fans. While we’ll have to wait to see what that turns out to be, but in the meantime I’m sure that there are plenty out there who want to play some of the older games in the series. Help is at hand, especially for playing Battlefield 2 and 2142 online, though 1942 and Vietnam are more complex.
A new Battlefield was revealed this week, and it makes a nice reference in the title to two games from the past. Using the 2042 reference, DICE are making calls back to the game that started it all, Battlefield 1942, and the only futuristic title in the series so far, Battlefield 2142. Amongst all the hyperbole about 2042 having the largets maps ever and unprecedented scale, the website references a currently ‘Redacted’ game mode which is described as a love letter to the fans of DICE and Battlefield.
Going Medieval, a colony builder set during the 14th Century, has had a phenomenal first week in Early Access, selling 175,000 copies. It’s a charming little game which I sunk a few hours into over the weekend, and came away with all of my ‘Sims and SimCity in the dark ages’ fantasies fulfilled. Well, this is a bit more hardcore than those two behemoths. and selling so many copies in the first week is a massive achievement. Hit the break for my hands on impressions.
It’s been a few weeks since I completed the main storyline of Control, and perhaps coincidentally the same amount of time has passed since I paused my X-Files re-watch. After completing the main story I decided to pause before making a decision on whether to embark upon the DLC. Reflecting on my time with Control, I think I will make an effort to work my way through the DLC.
Would I contemplate sinking my teeth into the DLC if it wasn’t for the Assist Mode that came with a large update to the game back in August 2020? I think not.
Since Dorfromantik released into Early Access towards the end of March, I’ve been playing a decent amount of this village builder. When I brought word of Dorfromantik a couple of weeks ago, I described it as a peaceful stress-free game that sounded like bliss. After a few hours of play, it certainly is blissful, and wonderfully relaxing.
Over the weekend, the team at Toukana laid out their plans for their time in Early Access in more detail. The first phase will see a number of updates squashing bugs and improving general accessibility and usability, but the second phase is more interesting.
The second phase will comprise two content updates, the first will see a creative mode land which I am very keen to see, while the second update will add new biomes, tiles and challenges. The team are still planning a full release in mid/late 2021, and I’ll be looking to deliver a Verdict at that point.
For now, check out Dorfromantik on Steam and enjoy.
Back in January we wrote about Commanding Nations, the Command and Conquer: Generals inspired RTS that had been in the works at Seven Volts for two-years before breaking covers in January. The team are still quite some way away from launching their Kickstarter, and are currently focused on building their community and getting news of their game shared through word of mouth.
Here I speak with Seven Volts CEO, Pourya Arami, about how the Seven Volts crew came together, their love of Command and Conquer and details of Commanding Nations itself. Hit the break for the full Q&A.
Have you ever thought about becoming a restaurateur, but feared Gordon Ramsey himself coming along, shout obscenities at you and filming an episode of Kitchen Nightmares in your own domain? Put those fears to one side as Dapper Penguin Studios (of Rise of Industry) have unveiled restaurant sim, Recipe for Disaster coming to PC later this year.
In these trying times, a relaxing city builder is just what we need. I reported on how I was put off by SimCity when returning a couple of weeks ago, but I think Dorfromantik might be more my cup of tea.
Launching into Early Access on the 25th March Dorfromantik is a village building game based on placing hexagonal tiles to strategically grow your world. Take a look at the trailer after the break to get an idea of what it’s all about.
When you read this, it will be a Sunday, and hopefully Wales will yet again be Grand Slam Champions., but that’s a by-the-by as you’re here for the games. It has been another big week for games industry happenings with the soft launch of Super Nintendo World, and confirmation that the UK games industry generated £7bn last year. Gaming is well and truly mainstream, but yet it doesn’t always feel like the politicians treat it that way.
If you want a low-down on these topics, there ever reliable GI.biz has you covered. Rob Fahey takes a look at why the opening of Super Nintendo World indicates the famour developer has targets set beyond just the video games industry, and James Batchelor bring the low-down on the record breaking £7bn figure.
It’s strange to think that it was way back in 2012 that Euro Truck Sim 2 first released, even back then receiving a Headshot Verdict from me. Since then, developers SCS Software have been busy releasing American Truck Sim, numerous expansions for both titles and gradually re-working the original ETS2 map. The team are currently busy working on the Iberian expansion which will take players into Spain and Portugal, taking in major cities like Barcelona and Lisbon, along with holiday resorts like Malaga with the latest dev diary indicating Iberia could be with us in early April. Hit the break for trailers and details of what else SCS Software have been up to as they get ETS2 ready for Iberia.