Our Week in Games – Week 118

Our Week in Games – Week 118

Oh it’s been a wild week in the games industry, with the spotlight shining bright on CD Projekt Red and CyberPunk 2077. It was only earlier in the week that we were discussing our interest in the game over on our Discord server, and then we were struck by the latest delay to the planned release date. This time it sounds like optimisations to the current-gen versions are holding things back, but we shouldn’t be surprised that some developers are experiencing issues with their cross-gen approach.

With CyberPunk though, it’s the issue of crunch which causes most consternation for one part of the audience, while others are making disgusting threats against the developers for the delay. The industry is polarised at the moment, but I think we can all agree that enforced crunch isn’t something to be celebrated or encouraged, while the attitudes of some aspects of “fandom” should be condemned in the strongest way.

Now that we’ve got that murky business out of the way, hit the break for this weekends Our Week in Games.

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Crown Trick – The Verdict

Crown Trick – The Verdict

Crown Trick is an easy to learn, hard to master turn-based rogue-like with a great presentation and tough but enjoyable combat. It fits into the rogue-like mould with a few standard elements; random encounters, enemies, weapons and dungeon layout but also does enough to make it stand out amongst the wave of rogue-likes that have been releasing on PC recently. In the game you play as Elle, a young girl who finds herself trapped in the realm of Nightmares and with the help of a magic crown, has to stop those responsible for keeping her there.

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Freedom Fighters – A Retrospective

Freedom Fighters – A Retrospective

A few months ago I reacquired my boxed copy of IO Interactive’s Freedom Fighters, which had been languishing at my mother’s for close to a decade. The game had a huge impact on me back in 2003 (inspiring the game idea that eventually became A Place in the West, which is a Half-Life comic I write for) and I longed to revisit it. Unfortunately, but also predictably, Freedom Fighters was no longer compatible with my machine.

So it was something of a delight when IO unexpectedly dropped the game on digital stores last week. I had a bunch of other titles lined up to play, but I just couldn’t stop myself from diving back in to see if the game I’d fell so in love with as a kid was just as I remembered it.

For the most part the answer is a pretty decisive “yes”.

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Our Week in Games – Week 117

Our Week in Games – Week 117

As if 2020 couldn’t get any worse, this week I discovered that House House have added two player functionality to Untitled Goose Game. As if climate change, the rise of fascism and the shrinking size of Quality Street tins weren’t enough signs of the apocalypse we now live in, now there are two horrible geese to worry about.

But what have we been playing while the world burns?

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The Outer Worlds – The Verdict

The Outer Worlds – The Verdict

If we did classic scores rather than Verdict’s, The Outer Worlds would have been given that classic 7/10 score. A rating which indicates a game is well rounded and generally pretty good, without being outstanding. You know, something you might pick up when it’s on offer. Funnily enough, The Outer Worlds has just landed on Steam and GOG after a year of Epic exclusivity with a two week 50% off deal, and for £24.99, I’d suggest it’s something worth your while picking up.

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Our Week in Games Week 116

Our Week in Games Week 116

Oh dear, it looks like it’s a Monday, and our impressive sequence of only publishing Our Week in Games on a weekend has come to a crashing end. Not to mention the gap of a few years that we had before restarting this old chestnut of course. The gaming world seems to be in a pleasant sense of tranquility at the moment, Sony and Microsoft are drip feeding tidbits about their new machines, but nobody around the business is making any huge PR blunders (or worse). Writing that on a Monday though probably jinxes us for the rest of the week, but don’t blame us!

Anyway, read on for The Witcher TV show ramblings from Chris and find out how Kevin has progressed with Red Dead Redemption 2.

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Vampire: The Masquerade – Shadows of New York – The Verdict

Vampire: The Masquerade – Shadows of New York – The Verdict

Vampire: The Masquerade – Shadows of New York weaves a familiar tale. Yet it is not a tale familiar out of triteness, but rather in its bleak and despairing contemporaneity. Shadows of New York artfully depicts our 2020 hell-scape, holds it up as a mirror and doesn’t so much ask whether or not we’re fucked as yell it in our faces.

It is a tale of a debauched, grotesquely wealthy elite presiding over a city of broken, desperate people, haunted by an impending apocalypse—climate-induced, technological, viral, pick your horror—precious few seem inclined to curtail, let alone prevent.

And this apocalypse cares not a whit for whether you’re human or vampire; after all, Kindred were once human themselves, and its ruling body, the Camarilla—so intent on maintaining the status quo at all costs—a potent metaphor for a global system that refuses to change, adapt, or evolve.

Even when everything is at stake (soz).

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