I’ve been playing a bit of F1 2017 recently, mainly in between sessions of Destiny 2 or Dishonored 2, and it’s proving to be a splendid game, one where I’ve finally found a way to play, and enjoy, what is a great racer.
It’s strange to think it was three years ago when Steve and myself first shared Our Thoughts on Destiny the First, and two years since I decided that The Taken King had gone a long way towards tidying up some of the rough edges from the base game. Now, here we are and Destiny 2 is part of our world, and I love it. Bungie have learn from what made The Taken King so good, and created a wondrous game.
I’ve talked at length about Behold The Kickmen in the past, and it’s finally here! Well, available over on yonder Steam for the bargain basement price of £2.79! It’s a truly majestic little game that Dan Marshall has made, one that perfectly simulates the game of football*
Rally, one of the purest forms of motorsport. Man and machine against the road, a co-drivers hastily barked instructions all that keeps them from slipping off the road and out of the action. Codemasters reached near perfection with distilling the core rallying experience into a video game with DiRT Rally a few years ago. Now, they’re back with DiRT 4, a racing game with rally at its heart, but a different beast to the hardcore icon from 2015.
It’s here, at long last, my Verdict on Tokyo 42, a game I seem to have been wittering on about for anywhere between 4.2 seconds and 42 years. This shooter/stealther/cat game has been thoroughly enjoyable to play, even if it can be devilishly hard at times.
Recent events have brought the simple act of punching Nazi’s in the face back to the forefront of popular culture. It is somewhat good timing that Sniper Elite 4 is coming out now.
There are so many indie racers that one needs to do something different to get my attention. It can be bringing back an old school type of racing (Mantis Burn’s top down style), or offer something more special. Drive!Drive!Drive! or Drive³ as it is colloquially known by developer Gordon Midwood from different cloth has that something special.
As with other Paradox games the writing and character development in Tyranny is of a very high standard. Rarely does it feel like you’re reading a piece of filler text but instead insightful and interesting dialogue and backstory, and taking part in decisions that literally shape the game and characters you are playing in and talking to.
In these times when every newspaper headline fills me with dread, I’m pleased to report that there is some good news out there. Political Animals is here to wash away your disappointment, anger and frustration by letting you take control of an election campaign…with animals!
The Football Manager series is one that suffers a similar fate to FIFA and PES, people will buy the game and soon start moaning that nothing has changed year on year apart from a roster update. I don’t feel like that about Football Manager 2017, I feel generally quite positive about it.
I’ve already looked at the singleplayer component of Battlefield 1, now it is time to take a closer look at the multiplayer action. Read on, for the Verdict.
When EA first announced Battlefield 1, I had concerns over how they were portraying the Great War. I wasn’t the only one who expressed misgivings, and others have put forth their opinion in the past week. But having played through the singleplayer War Stories, I think DICE have paid the events of 1914-1918 the respect they deserve.
A few weeks ago at EGX, I was able to check out Mantis Burn Racing from VooFoo Studios. A top-down arcade racer, it immediately caught my attention on my first day at the show and I’ve been throwing my tiny cars around on the PlayStation 4 since launch. This is my Verdict.
It’s been a few weeks since I delivered my first hands-on impressions of Dovetail Games Flight School, and now the game has been released, it’s about time I delivered a Verdict on it. Before you hit the ‘Read More’ button, please keep in mind that I am approaching this Verdict from the point of view of a casual sim-er.
January 1951, the world is in flames and has been in a state of near constant war and I have dropped more Nuke’s than I would like to admit. I think back to the early months of my adventure with Italy in Hearts of Iron IV, and I can’t help but wonder what might have been if I had made some different choices.