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Dorfromantik devs outline Early Access plans

Dorfromantik devs outline Early Access plans

Since Dorfromantik released into Early Access towards the end of March, I’ve been playing a decent amount of this village builder. When I brought word of Dorfromantik a couple of weeks ago, I described it as a peaceful stress-free game that sounded like bliss. After a few hours of play, it certainly is blissful, and wonderfully relaxing.

Over the weekend, the team at Toukana laid out their plans for their time in Early Access in more detail. The first phase will see a number of updates squashing bugs and improving general accessibility and usability, but the second phase is more interesting.

The second phase will comprise two content updates, the first will see a creative mode land which I am very keen to see, while the second update will add new biomes, tiles and challenges. The team are still planning a full release in mid/late 2021, and I’ll be looking to deliver a Verdict at that point.

For now, check out Dorfromantik on Steam and enjoy.

The mega Commanding Nations Interview

The mega Commanding Nations Interview

Back in January we wrote about Commanding Nations, the Command and Conquer: Generals inspired RTS that had been in the works at Seven Volts for two-years before breaking covers in January. The team are still quite some way away from launching their Kickstarter, and are currently focused on building their community and getting news of their game shared through word of mouth.

Here I speak with Seven Volts CEO, Pourya Arami, about how the Seven Volts crew came together, their love of Command and Conquer and details of Commanding Nations itself. Hit the break for the full Q&A.

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Doom Eternal: The Ancient Gods Part Two – The Verdict

Doom Eternal: The Ancient Gods Part Two – The Verdict

The Ancient Gods – Part Two wants you to know that the stakes are high.

The highest, in fact. The Dark Lord is free and all of existence is in peril. All of it. You would agree that it doesn’t get much higher than that. Unless of course you count my waning interest in the franchise, brought to the brink in the fun but clunky first instalment of the DLC duology.

In the face of that the so-called ‘Dark Lord’ doesn’t amount to a whole lot, no matter how much he narrows his eyes and declares that I will burn, burn, burn.

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Risk Your Own Kitchen Nightmare in Recipe for Disaster

Risk Your Own Kitchen Nightmare in Recipe for Disaster

Have you ever thought about becoming a restaurateur, but feared Gordon Ramsey himself coming along, shout obscenities at you and filming an episode of Kitchen Nightmares in your own domain? Put those fears to one side as Dapper Penguin Studios (of Rise of Industry) have unveiled restaurant sim, Recipe for Disaster coming to PC later this year.

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Gorgeous village builder, Dorfromantik looks relaxing

Gorgeous village builder, Dorfromantik looks relaxing

In these trying times, a relaxing city builder is just what we need. I reported on how I was put off by SimCity when returning a couple of weeks ago, but I think Dorfromantik might be more my cup of tea.

Launching into Early Access on the 25th March Dorfromantik is a village building game based on placing hexagonal tiles to strategically grow your world. Take a look at the trailer after the break to get an idea of what it’s all about.

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Euro Truck Sim 2 Gets Ready for Iberia

Euro Truck Sim 2 Gets Ready for Iberia

It’s strange to think that it was way back in 2012 that Euro Truck Sim 2 first released, even back then receiving a Headshot Verdict from me. Since then, developers SCS Software have been busy releasing American Truck Sim, numerous expansions for both titles and gradually re-working the original ETS2 map. The team are currently busy working on the Iberian expansion which will take players into Spain and Portugal, taking in major cities like Barcelona and Lisbon, along with holiday resorts like Malaga with the latest dev diary indicating Iberia could be with us in early April. Hit the break for trailers and details of what else SCS Software have been up to as they get ETS2 ready for Iberia.

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Fights in Tight Spaces: The Early Access Verdict

Fights in Tight Spaces: The Early Access Verdict

I’ve been looking at ‘Fights in Tight Spaces’, a tactical deck-building combat rogue-alike from GroundShatter and Mode 7 that has just hit Early Access.

The acronym FITS is maddeningly close to FIST’s which would be infinitely more suitable given the game, though swapping the S and T around does ruin the name- so I understand their reasoning. You see the name does exactly what it says on the tin, albeit a bloody, violent tin. The FITS acronym does open up some glorious options for alternative names such as the ones already mentioned in Week 129 of Our Week In Games here.

A more professional games journalist would leave that joke there and concentrate on doing the review. I am not a professional games journalist (but what makes a game journalist a professional? – Ed)……

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Murder Puzzler Deathloop Gets Groovy Theme, Explainer

Murder Puzzler Deathloop Gets Groovy Theme, Explainer

We don’t often do straight up news posts here at The Reticule, especially not for AAA titles which everyone knows about already. But Deathloop seems to still be going somewhat under the radar in the broader gaming community, despite me absolutely falling in love with it when it featured in Sony’s PlayStation 5 unveiling last summer, and if I can do my bit to share the news of this brilliant looking game, then I will.

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