I love a rally game, and last year at EGX, I was especially impressed with art of rally, a very stylish top-down racer from the creator of Absolute Drift. A few days ago on the official Discord creator Dune Casu dropped a new trailer and promised more announcements coming soon. …
This week, Epic Games and Apple have been embroiled in a pull no punches exciting legal battle over something called Fortnite.
To be honest, I’m not entirely sure what’s going on. I used an Apple once for about half an hour, wondering where all the buttons were. I’ve also never played Fortnite. With a full time job and two children I certainly don’t have time to try a battle royale that takes two weeks to play.
Apparently, from what I’ve heard, one of the megalithic companies with all of the money wants a slightly larger cut of money from the other megalithic company with all of the money, but the first megalithic company with all of the money wants to keep it.
So now you’re all caught up, here’s what we’ve all been up to.
Dual Universe somehow managed to fly under my radar for a long time.
I wasn’t even aware that it was a thing until, bored one day, I was searching for upcoming space-games and it popped up on a Reddit thread as something to look at. Look at it I did, and then after I’d picked my jaw up off the floor we sent out for more info from Novaquark, the Canadian developers of the game.
It looks good…
The world of VR gaming beyond Half-Life: Alyx isn’t really on my radar for a myriad of reasons, but what that lack of awareness means is that when a title like The Persistence comes along on the Switch, I can play it like a standard first-person horror without initially knowing that it was originally designed for both VR and standard play.
You’ve made it folks, well done! This is the final part of our Escape from Tarkov guide where we delve into some of the advanced tactics I use and which i’ve had great success with to ‘up’ my survival and kill rate in Tarkov.
We’re now delving into the more advanced tactics associated with playing Tarvok to a higher level. I had hoped to do this in one piece, but as ever my ambition was outdone by my need to write too much… so it’s now being split into two pieces, the first of which will cover Looting and Movement.
Another long post this folks, so get comfortable.
So, what are advanced tactics?
Only a few more pieces left folks, you’re doing great. Hang in there. The previous piece on the Hideout can be found here, where we go into detail on the Hideout and what it has to offer.
So, as with most games now it’s not enough to consider the game in isolation, you also need to think about the Meta Game. So how exactly do you do that in Tarkov?
Well, It’s more straightforward than you’d think.
Iron Harvest is a classic-RTS game by King Art Games that has just launched an Open Beta. I was quite enamored by the diesel-punk idea and of course a game that could be the spiritual successor to the greatest RTS of all time, Company of Heroes. Only you know, with big stompy retro-mechs. What’s not to love.
Now we’re got some of the main items out of the way (previous article on Loadouts can be found here), we can start to look at the more involved aspects of the game. Chief amongst these is the hideout. The hideout itself is a very complex-interconnected project you work on in-between raids, granting passive bonuses to character stats, a selection of ‘in-raid’ items, and can be used as a passive income source. It’s definitely worth your time and can greatly ease your way through a number of the missions.