A new Battlefield was revealed this week, and it makes a nice reference in the title to two games from the past. Using the 2042 reference, DICE are making calls back to the game that started it all, Battlefield 1942, and the only futuristic title in the series so far, Battlefield 2142. Amongst all the hyperbole about 2042 having the largets maps ever and unprecedented scale, the website references a currently ‘Redacted’ game mode which is described as a love letter to the fans of DICE and Battlefield.
Attempting to get away with homicide in the presence of a detective is pure folly, but that’s never stopped Agatha Christie’s villains, has it? Still, they all stumble in the end – Poirot and his fellow sleuths are just that good, ain’t they?
Overboard! has no such detective figure (well, not quite), so the plan to push my broke, fascist-sympathising husband into the ocean and claim his life insurance ought to be a doddle. But it turns out – can you believe it? – murder just isn’t that simple.
It’s been a quiet week for us at The Reticule, in which we’ve indulged some older and beloved titles. I think that’s important, though – something perhaps few of us make time for, given the ever-increasing length of the so-called ‘backlog’. But the backlog never ends; there’s no wrapping up that list, not with so many new titles making their way onto storefronts on a weekly basis. None of us can reasonably be expected to keep up with the pace of releases, but sometimes that pursuit prohibits us from indulging replays, and that’s just no good. So, this week we put aside our misplaced guilt, and delved back into the past…
In gaming news more broadly, though, Sam Machkovech at Ars Technica dropped the news that Valve have been working behind the scenes on a “Switch-like portable PC”, that may be released at the end of this year. Given Valve’s previous forays into hardware (VR aside), it’ll be interesting to see how this one pans out. My Steam controller and Steam link are around here somewhere…
I’ll be perfectly honest, this week I’ve paid absolutely no attention to the gaming news, so I’m going to go out on a limb and say that three things have definitely happened.
Firstly, a game featuring a gruff man carrying a large gun has been announced. The cover image is probably blue and yellow and there’s a colon in the title.
Secondly, another game everyone’s been excited about has sadly been delayed. The developers have said it’s definitely not been cancelled.
Thirdly, that Kickstarter you’ve been really excited about still hasn’t been completed yet. The developers were last seen driving very expensive cars and not updating the progress page on their website.
So now that we’re all caught up, what have we been playing this week?
Since Dorfromantik released into Early Access towards the end of March, I’ve been playing a decent amount of this village builder. When I brought word of Dorfromantik a couple of weeks ago, I described it as a peaceful stress-free game that sounded like bliss. After a few hours of play, it certainly is blissful, and wonderfully relaxing.
Over the weekend, the team at Toukana laid out their plans for their time in Early Access in more detail. The first phase will see a number of updates squashing bugs and improving general accessibility and usability, but the second phase is more interesting.
The second phase will comprise two content updates, the first will see a creative mode land which I am very keen to see, while the second update will add new biomes, tiles and challenges. The team are still planning a full release in mid/late 2021, and I’ll be looking to deliver a Verdict at that point.
For now, check out Dorfromantik on Steam and enjoy.
Have you ever thought about becoming a restaurateur, but feared Gordon Ramsey himself coming along, shout obscenities at you and filming an episode of Kitchen Nightmares in your own domain? Put those fears to one side as Dapper Penguin Studios (of Rise of Industry) have unveiled restaurant sim, Recipe for Disaster coming to PC later this year.
In these trying times, a relaxing city builder is just what we need. I reported on how I was put off by SimCity when returning a couple of weeks ago, but I think Dorfromantik might be more my cup of tea.
Launching into Early Access on the 25th March Dorfromantik is a village building game based on placing hexagonal tiles to strategically grow your world. Take a look at the trailer after the break to get an idea of what it’s all about.
It’s strange to think that it was way back in 2012 that Euro Truck Sim 2 first released, even back then receiving a Headshot Verdict from me. Since then, developers SCS Software have been busy releasing American Truck Sim, numerous expansions for both titles and gradually re-working the original ETS2 map. The team are currently busy working on the Iberian expansion which will take players into Spain and Portugal, taking in major cities like Barcelona and Lisbon, along with holiday resorts like Malaga with the latest dev diary indicating Iberia could be with us in early April. Hit the break for trailers and details of what else SCS Software have been up to as they get ETS2 ready for Iberia.
We don’t often do straight up news posts here at The Reticule, especially not for AAA titles which everyone knows about already. But Deathloop seems to still be going somewhat under the radar in the broader gaming community, despite me absolutely falling in love with it when it featured in Sony’s PlayStation 5 unveiling last summer, and if I can do my bit to share the news of this brilliant looking game, then I will.
I’m a big fan of the clean styles of Fights in Tight Spaces, and am really pleased to share the news that this card based fighting simulator has now launched into Early Access on Steam. Hit the break for the low-down of what to expect while Fights is in Early Access and a new trailer.