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Our Week in Games – Week 21

Our Week in Games – Week 21

Our Week in Games is back right here at Reticule Towers after our little December break for the Our Year in Games pieces. It is a new year, but some things stay the same, and Our Week in Games is certainly one of them. First up I honour the NFL Wildcard Weekend by getting stuck into Madden 13 while Jordan talks about a zombie apocalypse and Nick explores space with an indie game that pays homage to the Homeworld series. Hit the jump to read more.

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My Hopes for the Year Ahead

My Hopes for the Year Ahead

It is a new year, and with that, we should all have plenty to look forward to, the FA Cup Third Round, Superbowl and Wrestlemania will all take place in the coming weeks and months. While I am certainly looking forward to those events, I have a few hopes for what I will occur in the gaming world over the next twelve months. Kevin is running through his Top 10 Games to look forward to, so my hopes will largely avoid specific games. Apart from my first choice of course.

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Top 10 Games To Look Forward To In 2013 – Part 1

Top 10 Games To Look Forward To In 2013 – Part 1

2013 looks like it’s going to be another great year to be a gamer. Next gen consoles are arriving and the biggest and most renowned developers are creating a string of new games and sequels to some of the best series around. But with so many great games being released which, in our humble opinion, are the ones to look out for? This is part one of the countdown of ‘The Top 10 Games To Look Forward To In 2013’.

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The Reticule’s Games of the Year

The Reticule’s Games of the Year

The festive period is nearing an end, Christmas has been and gone and the new year is nearly upon us. Oh and the world didn’t end with that whole ‘Mayan Apocalypse’ which is good. Anyway, it is that time of the year when everyone talks about their various Game of the Year’s, but here at Reticule Towers we like to do things slightly different to normal. So rather than coming together to decide on one definitive Game of the Year, or going through various ambiguous genre based honours, a few of us here are just talking about our own ideas. We each have two titles which didn’t quite make it to being our own Game of the Year along with one game which earns that title. Bear in mind that Nick cheats a little bit with one of his choices, but why not hit the jump to see what we all thought.

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Our Week Year in Games – Part One

Our Week Year in Games – Part One

The Sunday regular of Our Week in Games is being put on hold for a few weeks as the end of the year approaches. Instead, we are going to talk a little bit about Our Year in Games until Christmas when we will all talk about some of our Games of the Year.

It is worth noting that just because we talk about a game here, it doesn’t mean it will necessarily be part of our Games of the Year list. It certainly isn’t for me, so hit the jump to find out what some of us here at Reticule Towers have been getting up to this past year.

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The First Person Shooter – I’m Bored Now

The First Person Shooter – I’m Bored Now

A large gun, and an area full of people in front of me. In any other genre, there may be some hope of conversation, perhaps a spot of exploring, even. But no, this is a first-person-shooter and all must die. Hesitate, and you either die, riddled with bullets and with a screen full of jam, or the game simply shouts at you and forces a restart regardless.

This isn’t a problem, financially, for many developers and publishers. This is the norm; this is what people expect from a modern FPS and if it wasn’t full-on, balls-to-the-wall bullet-action, fans would be disappointed. Provided it has a pedigree – Call of Duty, Halo, or any number of yearly spin-offs – it will make oodles of cash one way or another, so what’s the problem?

It’s all getting very boring indeed.

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Halo 4 – The Verdict

Halo 4 – The Verdict

The keys to the Halo engine have been passed on from Bungie to 343 Industries and for the first time since 2007, Master Chief is back! With the Chief of course comes Cortana and the usual sense of feeling that if those two were not in the right place at the right time, the universe would be a whole different place.

“Wake me when you need me” – Master Chief, Halo 3

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Gazing into the Fire With Little Inferno

Gazing into the Fire With Little Inferno

There is a game coming out next Sunday on PC and the Wii U (in America of course, we don’t get the console until the end of the month) known as Little Inferno. It is from indie development studio Tomorrow Corporation which is made up of Kyle Gabler, Kyle Gray and Allan Blomquist, and more important, it is a little bit brilliant. This isn’t a Verdict though, we might just save that for the Wii U version. Regardless, I have been playing and really enjoying Little Inferno, a gem of a game.

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Deponia – The Verdict

Deponia – The Verdict

Rufus longs to leave the junkyards of Deponia, he longs for a better life in an unknown land, filled with riches and luxury. But most of all, he longs to get away from his nagging ex-girlfriend Toni and the town of Kuvaq where he has become known, for some very good reasons, as the local idiot. Brimming with witty humour, a beautiful art style and some extremely tricky puzzles, Deponia is not a game for the defeatists. Before playing this game make sure you have firmly rammed your thinking cap on your head, glued it down and stapled it on just for safe measure.

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