Dead Cells is a self-described rogue-lite, metroidvania action-platformer with 2D souls-lite combat. What?! There’s a lot of different phrases going on there, and if I had simply seen it appear described as such on the Steam Early Access lists, I might have passed over it. You see, my ‘rogue-like’ experience extends to Spelunky and the recently released Heat Signature, and the term ‘metroidvania’ went right over my head until Wikipedia pointed out the Batman: Arkham was an example. As for ‘souls-lite’ combat? I’ve never got along with…
Making cars is fun! Who would have known? Well, probably Henry Ford, but also Cliff Harris of Positech Games who has been diligently working away on Production Line for over year, with his first video Dev Blog coming out this time last year. I was lucky enough to catch up with Cliff briefly at EGX and have started on my own journey to become the new Henry Ford.
Day two of EX 2017 is done for me, and I think I’ve had a pretty decent show. While I haven’t seen many AAA games, I’m not too concerned about losing an hour or more of my life in a queue for a game that people will buy in their droves anyway. What has always interested is the indie games, and their certainly have been some gems on show this year.
War films of a certain era hold a special place in my heart. Films like The Longest Day and Mosquito Squadron were so exciting and nerve wracking. As a kid, the action sequences would have me on the edge of my seat with the tension. I finally relived that feeling at EGX while playing Bomber Crew from Runner Duck. It’s a strategic survival game where you take an RAF bomber to the skies during World War Two, guiding them to victory…or…
Day one of EGX 2017 is done! This year, I’m only doing two days at the show, any more would be excessive, especially as the ratio of games to other stuff seems more skewed to other stuff than ever before. e-Sports, Twitch and other gubbins take over the majority of the show floor, and in some ways games seem like an after though. But, it is EGX, and I’m doing my usual boots on the ground report of what I’ve…
I’ve talked at length about Behold The Kickmen in the past, and it’s finally here! Well, available over on yonder Steam for the bargain basement price of £2.79! It’s a truly majestic little game that Dan Marshall has made, one that perfectly simulates the game of football*
Mode 7 Games, fresh off publishing the well received Tokyo 42 have today announced they are working with Codebyfire to publish The Colonists, a settlement building game inspired by classic titles like The Settlers and the Anno series. The Colonists will be launching on Early Access in August, so not long to wait to see what it is all about.
Big news for all of those of you who want to behold kickmen as Behold the Kickmen, coming from Size Five Games’ Dan Marshall, will be released on July 17th. That’s not far away for all of your beholding to start taking place. In typical Trump Dan Marshall fashion, he confirmed the release date on Twitter. Fitting, as Kickmen was “born of out Twitter nonsense”.
It’s here, at long last, my Verdict on Tokyo 42, a game I seem to have been wittering on about for anywhere between 4.2 seconds and 42 years. This shooter/stealther/cat game has been thoroughly enjoyable to play, even if it can be devilishly hard at times.
Klei Entertainment have made some fine games over the years, everything from the Shank series of side-scrolling brawlers, to stealthy turn-based strategy Invisible Inc. Their latest game, Oxygen Not Included which has recently launched on Steam Early Access is somewhat more akin to the brilliant Don’t Starve in that you are trying to keep alive in an alien environment, focusing on the essentials at first to survive, before turning to the nicetities that you have always wanted.
Have you been waiting for new Tokyo 42 GAMEPLAY action? The recent trailer, which sneakily reveals the release date of the PC and Xbox One versions of the game as being the 31st May, is full of it! Check it, and more GAMEPLAY, out after the break.
Every so often you get access to something in the early stages of development that has the potential to be big, really big. Hellion is just that; it has potential. Whether it lives up to that potential is one thing, but so far, it’s promising. Hellion is, well let’s just say it- a Star Citizen style survival game with Rust-like mechanics. That’s lazy of me yes, but now you know exactly what I’m talking about so I can focus on…
Production Line, the upcoming car-factory tycoon game from Positech Games is progressing nicely through development and will be appearing on Steam Early Access on the 18th May.
Good news everybody! The Signal From Tölva, the upcoming sci-fi open-world shooter from Big Robot is nearly with us! Coming out on Monday 10th April, I’m a teeeny, tiny bit excited for it! I played it at EGX last year and loved it, and the most recent trailer advertising the release date just builds up the excitement.
We love Mode 7 Games here at Reticule Towers, and we don’t need much reason to proudly proclaim our love for them. So here we are today with two videos to share with you, one from Tokyo 42 and the other from Frozen Synapse 2! Hit the break to check them out.