If you haven’t heard yet, there’s a hardcore football simulator coming out in the nebulous “soon”, and it goes by the name Behold the Kickmen. I even interviewed the developer, Dan Marshall back in the summer when all things were bright and beautiful. It’s something of a shock then to see that Dan is including a new mode in Kickmen which betrays the ultra-hardcore, extremely realistic simulation style of the game. The new mode – Dystopian Future BloodSport Mode.
Yesterday, our Five for Five series kicked off with a Q&A with the brothers De Angelis, the duo behind Detective Gallo, a point-and-click noir adventure with a sense of humour. Oh, and a bird as the protagonist and a devastating multiple plant murder to solve.
One of my biggest highlights from this years EGX was getting to go hands-on with The Signal from Tölva, the upcoming game from Big Robot Ltd that is due early next year. Why am I writing about it today? The first gameplay trailer has dropped, and it’s got me excited all over again.
I introduced our new concept for covering a handful of indie games over the weekend, and as promised, we have our first Q&A right here, right now with Francesco and Maurizio De Angelis the duo behind Detective Gallo developers, FootPrints. Hit the break to check out the five questions these guys have answered for us.
I love mods. Always have, always will. I get so happy when people take amazing games and make them even better, whether it’s new characters, new locations or complete overhauls I just can’t get enough of them Modding is the very reason that I love the PC so much, despite the fact that it’s also the reason I have to re-install my games every few weeks after completely breaking them. This week though, I’ve found something amazing. Something so completely fantastic…
Now I’ve got nothing against modding – I applaud when fans of PC gaming go that extra mile and tweak games that are often already good into something truly fantastic. New characters, new weapons, new locations – there’s almost nothing that modders can’t do given enough time and motivation. I’ve flown the Tardis across the wastelands of Fallout: New Vegas, I’ve driven the Batmobile through Liberty City and played GTA5 as a police officer. Modding is the very reason that I champion the PC as the platform of choice for gamers, and it’s usually the reason I have to re-install my games every few weeks after completely breaking them.
Sometimes however, I do have to draw the line. There are occasions when I’ve had to hold up my hand and say ‘no, you cannot mod that into a game. It’s sick, it’s offensive, and above all else, it’s just wrong.’
We’re trying something out on The Reticule over the next few weeks, whether doing it in the run up to Christmas is a good idea, I don’t know, but it should be interesting. Over the next five weeks, you can expect to see five upcoming indie games featured on the site, complete with short Q&As consisting of five questions and hands-on impressions. First up will be noir adventure game, Detective Gallo.
Is something news if we have already shared in on our Twitter? Who is even writing this post? I think we’ve passed the fourth wall and entered the dimension inhabited by Frozen Synapse 2. Today, this dimension is inhabited by delays (to make the game better!), new units (yay!) and a new game mode (double yay!). Do you dare step forth into this dimension to read a hurried breakdown of a delightful press release from Mode 7? You do? Hooray!
There is a hidden gem to every edition of Football Manager, and one that most people are probably too afraid to dive into a check out. It comes free with the game every year, and hides away in the tools part of your Steam Library. Of course, I’m talking about the pre-game Editor, and it can change your experience with the game entirely.
As with other Paradox games the writing and character development in Tyranny is of a very high standard. Rarely does it feel like you’re reading a piece of filler text but instead insightful and interesting dialogue and backstory, and taking part in decisions that literally shape the game and characters you are playing in and talking to.
In these times when every newspaper headline fills me with dread, I’m pleased to report that there is some good news out there. Political Animals is here to wash away your disappointment, anger and frustration by letting you take control of an election campaign…with animals!
The Football Manager series is one that suffers a similar fate to FIFA and PES, people will buy the game and soon start moaning that nothing has changed year on year apart from a roster update. I don’t feel like that about Football Manager 2017, I feel generally quite positive about it.
Torment: Tides of Numenera is an upcoming CRPG developed by inXile Entertainment and is currently in Early Access on Steam. It’s the spiritual successor of Planescape: Torment, the cult hit from 1999, but unlike it’s predecessor will also release on consoles rather than just PC. In this article I aim to go over some of the major points of the early game and the stage at which the game is at in the development process.
I’ve already looked at the singleplayer component of Battlefield 1, now it is time to take a closer look at the multiplayer action. Read on, for the Verdict.
I don’t ask for much in life, but if you gave me the option I’d probably ask for robots and swords. Probably some other stuff as well (like world peace and an end to hunger), but mainly robots and swords.
Rather conveniently, Doborog Games’ Clone Drone in the Danger Zone offers both; a third person arena-combat game featuring human minds in robot bodies facing off against robot minds in equally robotic bodies.