Interviews »

Q&A With Paradox CEO Fredrik Wester

Q&A With Paradox CEO Fredrik Wester

Chris Evans December 8, 2014 0

After I recently took a look at the Art of War expansion for Europa Universalis IV and revisited Knights of Pen and Paper, I thought about when we last spoke

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Destiny – Our Thoughts

Destiny – Our Thoughts

The Reticule September 22, 2014 0

There is a game known as Destiny which launched recently on the consoles, but unfortunately not on the PC. It is an MMO-FPS-RPG and also a single-player FPS-RPG. There are competitive multiplayer FPS elements

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Trains, Planes and Fishing Reels – The Dovetail Games Interview

Trains, Planes and Fishing Reels – The Dovetail Games Interview

Chris Evans September 5, 2014 0

I've touched on the upcoming work from Dovetail Games a few times in recent months as they transition towards releasing Train Simulator 2015, establishing links with Microsoft and their flight

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Brothers In Arms – An Interview With Fictiorama Studios

Brothers In Arms – An Interview With Fictiorama Studios

Kevin McLennan May 12, 2014 0

If you haven't heard of Fictiorama Studios yet then I don't blame you. They are a very discreet and hard working literal band of brothers based in Madrid, who's debut adventure game Dead Synchronicity

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Jon Rissik on Railsimulator’s transition to Dovetail Games

Jon Rissik on Railsimulator’s transition to Dovetail Games

Chris Evans December 19, 2013 2

I brought word the other day that the developers of Train Simulator had undergone a transformation. They were no longer Railsimulator.com focused on the Train Sim franchise as the company had transitioned

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Kodu: Microsoft’s Tool for Schools – An Interview with Stuart Ball

Kodu: Microsoft’s Tool for Schools – An Interview with Stuart Ball

Chris Evans November 23, 2013 0

The summer, does anyone remember that time of the year? A time when it was warm and the sun lit up the world past half-four in the afternoon? I do, and I have located

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Train Simulator – Interview with Simon Saunston

Train Simulator – Interview with Simon Saunston

Chris Evans September 4, 2013 0

Regular readers of the site will know that I am a big fan of Euro Truck Simulator 2 which surely ranks alongside Farming Simulator and Train Simulator as one of the hits of the

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Gun Monkeys Gives Away Steam Keys – Dan Marshall Talks

Gun Monkeys Gives Away Steam Keys – Dan Marshall Talks

Chris Evans August 29, 2013 0

When I delivered my Verdict on Gun Monkeys, one of the things I brought up was the general quietness on the servers with it being difficult to find people to play against.

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The Cliff Harris Interview

The Cliff Harris Interview

Chris Evans August 15, 2013 1

I've only ever done a handful of face-to-face interviews in my adventures here on The Reticule and most of them have gone ok, but certainly not great. At the Rezzed show in June I

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Meet The Surgeons – We Share A Few Words With Bossa Studios, Creators of Surgeon Simulator 2013

Meet The Surgeons – We Share A Few Words With Bossa Studios, Creators of Surgeon Simulator 2013

Nick Wheeler July 29, 2013 0

At this years Rezzed, Chris and I were lucky enough to grab a few minutes with James Broadley and Luke Williams, a couple of the minds responsible for the absurd and delightful Surgeon Simulator

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Interview With Matt Kempke, Author Of ‘The Night Of The Rabbit’

Interview With Matt Kempke, Author Of ‘The Night Of The Rabbit’

Kevin McLennan July 25, 2013 0

Daedalic Entertainment have been producing distinctive and high quality adventure games since their first production in 2008. Titles such as Deponia, The Whispered World and Dark Eye: The Chains of

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A Little Interview About Don’t Starve

A Little Interview About Don’t Starve

Chris Evans May 16, 2013 0

It is pretty safe to say that I have quite enjoyed Don't Starve, the survival game which I've really been getting my teeth into. Hell, I even a little video

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Q & A With Xenonauts’ Chris England

Q & A With Xenonauts’ Chris England

Nick Wheeler April 15, 2013 0

Before the recent explosion in turn-based strategies, people would have laughed at the idea of releasing a game in which people take turns at moving.  Asynchronous movement was a dated idea, back from when

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Tomorrow Corp. Talk Little Inferno

Tomorrow Corp. Talk Little Inferno

Chris Evans February 20, 2013 1

There is one game amongst the IGF Grand Finalists that is not like the others, that game is Little Inferno, the only one of the titles up for the Seumas

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Interview With Two Kyle’s On Little Inferno and Tomorrow Corporation

Interview With Two Kyle’s On Little Inferno and Tomorrow Corporation

Chris Evans July 31, 2012 0

The team behind new indie developer, Tomorrow Corporation, features three massive names in the world of independent gaming: Kyle Gabler, Kyle Gray and Allan Blomquist. The three of them are currently working

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