Interviews »

Jon Rissik on Railsimulator’s transition to Dovetail Games

Jon Rissik on Railsimulator’s transition to Dovetail Games

Chris Evans December 19, 2013 2

I brought word the other day that the developers of Train Simulator had undergone a transformation. They were no longer Railsimulator.com focused on the Train Sim franchise as the company had transitioned

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Kodu: Microsoft’s Tool for Schools – An Interview with Stuart Ball

Kodu: Microsoft’s Tool for Schools – An Interview with Stuart Ball

Chris Evans November 23, 2013 0

The summer, does anyone remember that time of the year? A time when it was warm and the sun lit up the world past half-four in the afternoon? I do, and I have located

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Train Simulator – Interview with Simon Saunston

Train Simulator – Interview with Simon Saunston

Chris Evans September 4, 2013 0

Regular readers of the site will know that I am a big fan of Euro Truck Simulator 2 which surely ranks alongside Farming Simulator and Train Simulator as one of the hits of the

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Gun Monkeys Gives Away Steam Keys – Dan Marshall Talks

Gun Monkeys Gives Away Steam Keys – Dan Marshall Talks

Chris Evans August 29, 2013 0

When I delivered my Verdict on Gun Monkeys, one of the things I brought up was the general quietness on the servers with it being difficult to find people to play against.

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The Cliff Harris Interview

The Cliff Harris Interview

Chris Evans August 15, 2013 1

I've only ever done a handful of face-to-face interviews in my adventures here on The Reticule and most of them have gone ok, but certainly not great. At the Rezzed show in June I

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Meet The Surgeons – We Share A Few Words With Bossa Studios, Creators of Surgeon Simulator 2013

Meet The Surgeons – We Share A Few Words With Bossa Studios, Creators of Surgeon Simulator 2013

Nick Wheeler July 29, 2013 0

At this years Rezzed, Chris and I were lucky enough to grab a few minutes with James Broadley and Luke Williams, a couple of the minds responsible for the absurd and delightful Surgeon Simulator

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Interview With Matt Kempke, Author Of ‘The Night Of The Rabbit’

Interview With Matt Kempke, Author Of ‘The Night Of The Rabbit’

Kevin McLennan July 25, 2013 0

Daedalic Entertainment have been producing distinctive and high quality adventure games since their first production in 2008. Titles such as Deponia, The Whispered World and Dark Eye: The Chains of

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A Little Interview About Don’t Starve

A Little Interview About Don’t Starve

Chris Evans May 16, 2013 0

It is pretty safe to say that I have quite enjoyed Don't Starve, the survival game which I've really been getting my teeth into. Hell, I even a little video

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Q & A With Xenonauts’ Chris England

Q & A With Xenonauts’ Chris England

Nick Wheeler April 15, 2013 0

Before the recent explosion in turn-based strategies, people would have laughed at the idea of releasing a game in which people take turns at moving.  Asynchronous movement was a dated idea, back from when

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Tomorrow Corp. Talk Little Inferno

Tomorrow Corp. Talk Little Inferno

Chris Evans February 20, 2013 1

There is one game amongst the IGF Grand Finalists that is not like the others, that game is Little Inferno, the only one of the titles up for the Seumas

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Interview With Two Kyle’s On Little Inferno and Tomorrow Corporation

Interview With Two Kyle’s On Little Inferno and Tomorrow Corporation

Chris Evans July 31, 2012 0

The team behind new indie developer, Tomorrow Corporation, features three massive names in the world of independent gaming: Kyle Gabler, Kyle Gray and Allan Blomquist. The three of them are currently working

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Interview with Timo Gerken From Ubisoft About The Settlers Online

Interview with Timo Gerken From Ubisoft About The Settlers Online

Kevin McLennan July 30, 2012 0

Earlier in the year I gave my thoughts on the newly discovered Settlers Online. Since my first impressions article The Settlers Online has had its official

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Trials Evolution – An Interview

Trials Evolution – An Interview

Chris Evans February 14, 2012 3

Trials Second Edition on the PC was one my favourite titles when it was released, and it was an idea that was immensely improved with the Xbox Live Arcade release of Trials HD.. Soon,

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World Of Mass Development/Project CARS – Interview (Part 2)

World Of Mass Development/Project CARS – Interview (Part 2)

Chris Evans December 22, 2011 0

Yesterday I published the first part of my interview with Andy Tudor, Creative Director at Slightly Mad Studios about the new World of Mass Development project being worked on by the studio. In this

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World Of Mass Development/Project CARS – Interview (Part 1)

World Of Mass Development/Project CARS – Interview (Part 1)

Chris Evans December 21, 2011 0

The World of Mass Development project from Slightly Mad Studios is the culmination of an innovative idea on how games development should work. It is also the machine powering development of Project CARS, a

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