Playing as Louis De Richet the first episode titled The Mad Ones begins with an invitation to a mysterious island by the secretive Lord Mortimer. Unsure of the reason for your presence on the island or that of the other bold characters, It is your intention to piece together the goals of the other guests who all seem to have their own strange stories.
As with other Paradox games the writing and character development in Tyranny is of a very high standard. Rarely does it feel like you’re reading a piece of filler text but instead insightful and interesting dialogue and backstory, and taking part in decisions that literally shape the game and characters you are playing in and talking to.
Torment: Tides of Numenera is an upcoming CRPG developed by inXile Entertainment and is currently in Early Access on Steam. It’s the spiritual successor of Planescape: Torment, the cult hit from 1999, but unlike it’s predecessor will also release on consoles rather than just PC. In this article I aim to go over some of the major points of the early game and the stage at which the game is at in the development process.
Steam has seen a lot of changes take place over time, progressing from a simple store to buy games, to somewhere selling software and movies. From this coming Friday, 30th September, you will be able to read the first graphic novel to launch on Steam. The first chapter of the Half-Life themed comic, Half-Life A Place in the West has been available online since 2015, but will be coming to Steam with new pages.
Niffelheim is a 2D side-scrolling RPG currently in development in Steams Early Access Program. In it you play as a Viking who’s soul has been diverted on its was to Valhalla.
As a well versed player of digital CCG’s Faeria is a game that instantly feels familiar to me. Upon launching the game up for the first time I find myself looking at the cards and even before I play my first game everything makes sense in terms of understanding the mechanics of the cards, which although under different names are shared with other digital CCG’s I’ve played in the past. What’s different about Faeria is the use of an environmental board on which the cards in your collection can be played and can move around before entering combat. This simple addition adds a whole new level of tactical thought to a game which already has all the layers of a normal digital card game. The combination works so well that I found myself sinking 4 hours a day over the first weekend of playing.
I’m sure many of you have already played ARK: Survival Evolved the largely popular open world survival game with dinosaurs taming abilities. Well either way you’re in for a treat with ARK: Survival of the Fittest as it includes almost everything from the main game but in a much shorter more confined time frame.
Distance is a game that frustrates me, not because I don’t like it or because it’s not a good game, but because I’m just not skilled enough to play it and therein lies the biggest problem I have with what should be a really enjoyable and fast paced arcade style racer.
Sitting in the dim interior of my camper van, I stare intently at a low resolution monitor. On the bright screen before me, a remote feed transmits live infra-red images from cameras placed deep in the forest outside. I sit silently, impatiently flicking between the remote feeds, occasionally pausing to look up from the monitor and stare out of the windows of the camper van, listening intently to the whispers of the wind and creaking of the nearby trees.
Deliver Us The Moon is fresh out of a successful Kickstarter funding campaign and after having seen a trailer or two I decided this sci-fi survival/adventure game was due a deeper look.
“Welcome to the Great Indoors” is the tagline for Dovetail Games Fishing, and soon we will be reeling the game in with open arms when it is released on Steam in late October. Before then, the game will end its Early Access phase on September 8th and move into a Closed Beta period for those who have already dropped a line and have been baited into trying the game out.
Codemasters sneakily released a new game onto Steam Early Access the other week when they went public with DiRT Rally, the latest game in the DiRT series, but one that takes an approach more in keeping with the older Colin McRae Rally games. Codemasters talk boldly about realism with Rally, and I’ve been checking it out over the past few days to see how it fares, and how it stands compared to other rallying titles.
There’s no denying it, the stand out attribute of Tormentum: Dark Sorrow is the brilliantly twisted artwork that fills this dark fantasy world with it’s unusual beings, scarred landscapes and hauntingly attractive design. In fact if it wasn’t for the incredible amounts of artwork, Tormentum would lose a lot of its character, however disturbing that character really is!
Clandestine is a stealth action game currently in the Early Access program on Steam. It’s developers Logic Artists aim to bring the genre back to it’s routes by doing away with the all too common feeling that your character is some kind of all powerful hero with every possible resource at their disposal to get the job done. Instead Clandestine is best played in co-op with one player taking on the roll of the spy and one the hacker.
The spy is the operative on the field doing the dirty work. Dispatching guards, picking up intel and traversing the maps like a stealthy ninja with a gun. While the hacker has no on field activities and instead has the job of supporting the spy using their various different cyber skill for things like unlocking security doors and disabling cameras.