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Transformers: Dark of the Moon – The Verdict

Transformers: Dark of the Moon – The Verdict

There’s a common theory stating that insanity is defined by the act of attempting the same thing over and over, all while expecting different results. Now, I’m no expert in psychology, but I’m willing to accept this as an accurate definition. But having said that, I have another theory to throw your way; hear me out and see what you make of it. My definition of insanity is as follows: the act of making a Transformers game in which the player is unable to transform from a vehicle into a giant humanoid robot. It sounds utterly mental, doesn’t it? Absurd, even. Like you couldn’t make this stuff up. Unfortunately, someone at either Activision or Behaviour Interactive is in dire need of some serious psychiatric help, because he or she was demented enough in the head to green light such a game.

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