The problem with Nightmare Boy is the scope of what the developer is trying to do and the fact that the ideas they have seem too plentiful for what they produced. This is a game that struggles to communicate its identity; does it want to be a Metroidvania style platformer? Does it want to be a challenging 2D scroller, like Salt & Sanctuary? Or does it want to be a charming, albeit more grown up, version of the games we…
“I hate this tiny drunken baby-man” was pretty much the only sentence I uttered while playing this game – my flatmate in hysterics as she watched me play. It’s an infuriating, physics based title that gives the player control of a human avatar who seems to have been hitting the bottle a little too hard. The idea is to take your little guy from the start of the game to the end, by only controlling his jumping and using the…
The FIFA franchise is one, like many sporting games that aren’t Football Manager, where I tend to dip in and out, skipping seasons here and there without much concern. Unlike some, I’ve never been one who absolutely needs the latest release, and I would have been quite content skipping FIFA 18…until I saw the Switch version on offer.
Ahh Mantis Burn Racing, a little gem that I thoroughly enjoyed last year when it was first released. It features some great top-down racing, and while I loved it, part of me always felt the mini vehicles, while looking gorgeous, were a bit lost when playing on a big screen. Now it’s been released on the Switch, and it is better than ever.
I’ve been checking out Wulverblade as part of my desire to get stuck into some of the gems that are coming out on the Switch. I will be bringing you all my Verdict of this side-scrolling beat-em-up…just once I’ve managed to get past the second level. The game is a bit tough, but the good news is that developers Fully Illustrated are working on an easy mode!
The wonder of the Nintendo Switch is that indies that might have become lost in the masses on Steam have a new lease of life. The Flame in the Flood is a charming rogue-lite survival game that completely passed me by when it was released on PC last year, but it has performed extremely well since releasing on the Switch last week.
Day two of EX 2017 is done for me, and I think I’ve had a pretty decent show. While I haven’t seen many AAA games, I’m not too concerned about losing an hour or more of my life in a queue for a game that people will buy in their droves anyway. What has always interested is the indie games, and their certainly have been some gems on show this year.
Day one of EGX 2017 is done! This year, I’m only doing two days at the show, any more would be excessive, especially as the ratio of games to other stuff seems more skewed to other stuff than ever before. e-Sports, Twitch and other gubbins take over the majority of the show floor, and in some ways games seem like an after though. But, it is EGX, and I’m doing my usual boots on the ground report of what I’ve…
Something has worried me ever since the Nintendo Switch was announced. It is this. Nintendo will find it hard to convince me that paying £49 for a game on their system represents good value. “Oh!” You shriek, “Just because it is a console that can be played on the go doesn’t mean it is less valuable to the consumer or the industry. You’re prolly just a AAA snob.” Here’s an analogy… Let’s say that you work in the car industry….
Welcome to Our Year in Games coming at you from Reticule Towers. I realise that we didn’t do any sort of yearly roundup for 2015, but we’re making up for it this year. I’ve invited a few old faces to take part in Our Year in Games, so hopefully you won’t just have me for company! I’m probably going to split my tales across a few entries to cover the games from previous years that I’ve been playing this year…
Despite having just found a Pidgey chilling out over my keyboard, I’m not here to talk about the worldwide phenomenon that is Pokemon Go, despite all the traffic that would undoubtedly bring to the site. Instead, I want to write a bit about remasters, and how I am all for them.
If you didn’t know already, there’s a new Zelda game coming from Nintendo next year, and Breath of the Wild will probably end up being a launch title for the much speculated, NX. I, like most of the gaming universe, am quite hyped for Nintendo’s new take on the Zelda franchise.
This year, the biggest annual gaming show in Britain has moved. No longer am I travelling down the M4 to visit EGX in Earl’s Court in London while staying in a rip-off hotel. This time, I have travelled up the M5 to the NEC in Birmingham while crashing with some family. Bit of a difference I must say, but it means that I can sit here on my netbook with a can of Strongbow and the New Zealand v Namibia match in the Rugby World Cup.
My visit this year will last until mid-afternoon Saturday. One reason for not doing the full four days is that I want to be back in Wales to watch Saturday’s massive World Cup fixture as Wales take on England. Now that I’ve bored you all to the high heavens with logistics and rugby, I’ll proceed with the my Day One report.
The Great Swindle of the title of this post isn’t some kind of Great British Bake off, not at all. I’m talking about something equally as British, that is the game known as The Swindle (official site) from Size Five Games which has a release date of July 28th set. That’s a month from today for those sleeping in the back.
I picked up Splatoon on launch weekend, and I’ve been coming back to it for a quick blast of inky action most days since then. It is a very well crafted game, not a surprise as it comes from the Nintendo EAD team that created the Wii’s major hit, Wii Sports, and one of the few Wii U titles to really make use of the GamePad, Nintendo Land.
It really is a wonderful slice of new IP from one of Nintendo’s best internal teams, but there are a few things I wouldn’t mind seeing from it. I don’t normally write lists like this, but here we go…