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Tag: Nintendo

Northgard – The Verdict

Northgard – The Verdict

The first time I played Northgard was on the PC in December 2018. For reasons still lost to me, I didn’t try to start off in the story mode, but instead jumped straight into a singleplayer game against three AI opponents without any idea of what was going on. I didn’t last long, but the aesthetic and setting of the game still appealed. When I heard that Shiro Games were bringing their Norse strategy survival game to the Switch, I…

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Narcos: Rise of the Cartels – EGX Hands On

Narcos: Rise of the Cartels – EGX Hands On

I’m a big fan of the indie games that Curve Digital publish, and their area is normally one of my regular haunts at EGX. This year the layout of the Rezzed area was so expansive that Curve’s games were spread out, not in one nice grouping like I’ve come to expect. It all meant that I missed the opportunity to take a look at Autonauts and Table Manners, but I was able to get some time with Narcos: Rise of the Cartels. Yes,…

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Doom Eternal – Hands On

Doom Eternal – Hands On

There haven’t been many AAA games at EGX this year that I came into the show keen to check out, but Doom Eternal was one of them, so when I got the chance to get stuck into a twenty-minute demo of action taken from the middle of the game, I was excited. Before the shooting started, there was a demo specific tutorial to refresh everyone with the basics of this generation of Doom games. It was a welcome refresher, and something that…

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Snooker 19 – The Verdict

Snooker 19 – The Verdict

What I, and to a greater extent Chris, have realised with Snooker 19 from Lab 42 and Ripstone is that snooker is a tough game. As a casual pool player when the opportunity presents itself, transitioning to snooker, even in videogame form isn’t easy.

FIA European Truck Racing Championship – The Verdict

FIA European Truck Racing Championship – The Verdict

We all know that truck driving games are some of the best things out there, while some prefer the American stylings, I still hold candle up to European Truck Simulator 2, which is now a scary seven year old! It is probably my fascination with ETS2 that led to YouTube pushing a video for FIA European Truck Racing Championship my way. In these summer months where AAA releases are few and far between, now is the time for smaller more…

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For The King – The Verdict

For The King – The Verdict

Trouble has struck the lands of Farhul, the King has been slain and the minions of Chaos are roaming the lands, spreading their evil across what was once a friendly, happy land. This is For the King where your trio of characters aren’t adventuring and questing for fame or fortune, but to avenge their King! Well, that is the case if you are playing the vanilla For the King experience. I’m playing the recent Switch release which includes all the…

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SteamWorld Quest – The Verdict

SteamWorld Quest – The Verdict

Image & Form Games have done great things with their SteamWorld games, with the two main Dig games being wonderful adventures, especially Dig 2 which I took a look at last year. So, when I saw their new release was going to a card based RPG, I was quietly confident that it would be another hit, even with my so-so history with card games. SteamWorld Quest: Hand of Gilgamech, to give it its full title, takes place in a time…

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Diablo 3: Eternal Collection – The Verdict

Diablo 3: Eternal Collection – The Verdict

This is the fourth time that I’ve reviewed Diablo 3. Way back when in 2012, I took a look at the base game, a couple of years later I focused on the Reaper of Souls update and finally, I reviewed the PlayStation 4 release. Now, I take on the Switch version with the Eternal Collection.

The EGX 2018 Report – Strategy, Horror and Eternal Trips to Hell

The EGX 2018 Report – Strategy, Horror and Eternal Trips to Hell

I talked about the absence of Microsoft and EA at EGX in my opening show report, but that isn’t to say there weren’t any games to see at the show. There were plenty to see and play, and while my focus was, as ever, on the Rezzed section, I did make time for some other titles that were on show. Read on for my takes on Total War: Three Kingdoms, Man of Medan and Diablo on the Switch.

Dead Cells – The Verdict

Dead Cells – The Verdict

I had a feeling Dead Cells would be something special when I previewed it last year, and frankly, it’s proving difficult to pull myself away from it to actually write this Verdict. I told myself that I’d jump on for just five minutes this morning, to get myself in the groove. An hour later, after failing at the hands of The Concierge, the first boss, I’m back to writing. It’s a great game.

Rejoice! Dead Cells Launches

Rejoice! Dead Cells Launches

Rejoice dear readers, for Dead Cells has hit version 1.0, and is now available in the wild on Steam and assorted console gizmos. To celebrate, developers Motion Twin reveal in their release blog that they will celebrate by going to ye olde pub. In the 454 days the game has been in Early Access, there have been 79 updates, including 10 major feature or content releases. Boy, it seems worth the wait for this release version to go live.

Smoke and Sacrifice – The Verdict

Smoke and Sacrifice – The Verdict

Sometimes, I wonder how other people go about the practicalities of playing games; especially something like Smoke and Sacrifice, an open-world narrative-driven RPG with survival elements and an evolving eco-system. How do you go about keeping track of the way different items, creatures, and environments all work together? Do you keep a notepad by your side as you play to note these things down? Answers on a postcard please.

Death Road to Canada – The Verdict

Death Road to Canada – The Verdict

Death Road to Canada, a randomly generated road-trip action RPG, has been roaming the hallways of Steam and mobile for a while. But now, it has hit the consoles. Here, Dan Lipscombe takes a look at the Switch release of this gruesome gem.

Vesta – The Verdict

Vesta – The Verdict

Vesta is a pile of ideas combined to create a reasonably interesting puzzle game with odd slices of action. When I say it’s a pile of ideas, it’s more to highlight the visual styles. All of the cut-scenes are produced with a odd cartoon flair that doesn’t translate over to the gameplay, which is more of a bright handful of polygons –  a 3D representation of a cartoon. They don’t gel particularly well and I think the game would have…

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