Browsed by
Tag: Nintendo

£49 games and the Nintendo Switch

£49 games and the Nintendo Switch

Something has worried me ever since the Nintendo Switch was announced. It is this. Nintendo will find it hard to convince me that paying £49 for a game on their system represents good value. “Oh!” You shriek, “Just because it is a console that can be played on the go doesn’t mean it is less valuable to the consumer or the industry. You’re prolly just a AAA snob.”

(comparison chart from TechRadar)

Here’s an analogy… Let’s say that you work in the car industry. Your company makes great software for braking systems and you sell that software to G-Wiz to put in their brand new low horse-powered micro car. Unfortunately, the G-Wiz can not get to a high enough speed to justify the use of your new brake system, but the McLaren F1 can make full use of it so you sell it to the high powered McLaren at the same price. The owners of the G-wiz are getting the same software, but will never be able to use it at the same level as the McLaren. Nintendo are trying to sell their games for the Switch as if they are running on a McLaren but they’re not, they are the G-Wiz.

It appears to me that any games being sold on the Switch that were released on other platforms will never be at the same level of performance that they reached on the consoles or PC’s they were originally designed to be played. So, why are people expected to pay the same price for them? You may argue, that the Nintendo Switch is a console first and a handheld second and that “The portability it provides will make up for the shortfall on technical proficiency.” That is possibly correct. However, shouldn’t that be factored into the price of the console itself and not individual software sales?

Let’s look at the price, £279. At £279 it is more expensive than the basic PS4 and basic Xbox One consoles. MORE EXPENSIVE while being technically inferior in every measurable way. Yes, the PS4 and Xbox One are sold “at a loss” but they make  that money back on the software sales. Nintendo Switch isn’t being sold at a loss and is still the same price as these technologically superior consoles despite having inferior hardware.

Nintendo, in classic Nintendo form, are trying to have their cake and eat it and I believe that this has hurt it.

A Nintendo currant cake. Not being eaten, currently

Games developed in-house and exclusive to the Switch will have no comparative yardstick on which to measure other consoles. Those games will have extra pressure on them to prove that Nintendo can still create great games. Since Nintendo’s Mario Kart 8 is being pre-purchased at £49 they will have to pull out all the stops to convince the world that £49 for a game on a technically inferior device is worth it.

What I am saying is, If Nintendo chooses to release Skyrim, The Binding of Isaac: Afterbirth+, Setsuna and all other multiplatform games at the same price as other console and PC versions with very little or no improvements on previous releases, why would I buy it on a Switch? Just to be able to play it on a bus? Not me.

Our Year in Games 2016 – Chris (Part One)

Our Year in Games 2016 – Chris (Part One)

Welcome to Our Year in Games coming at you from Reticule Towers. I realise that we didn’t do any sort of yearly roundup for 2015, but we’re making up for it this year. I’ve invited a few old faces to take part in Our Year in Games, so hopefully you won’t just have me for company!

I’m probably going to split my tales across a few entries to cover the games from previous years that I’ve been playing this year as well as the games from 2016 that I’ve been playing. So read on and enjoy.

Read More Read More

EXG 2015 – Day One Report

EXG 2015 – Day One Report

This year, the biggest annual gaming show in Britain has moved. No longer am I travelling down the M4 to visit EGX in Earl’s Court in London while staying in a rip-off hotel. This time, I have travelled up the M5 to the NEC in Birmingham while crashing with some family. Bit of a difference I must say, but it means that I can sit here on my netbook with a can of Strongbow and the New Zealand v Namibia match in the Rugby World Cup.

My visit this year will last until mid-afternoon Saturday. One reason for not doing the full four days is that I want to be back in Wales to watch Saturday’s massive World Cup fixture as Wales take on England. Now that I’ve bored you all to the high heavens with logistics and rugby, I’ll proceed with the my Day One report.

Read More Read More

Five Things I Want To See in Splatoon

Five Things I Want To See in Splatoon

I picked up Splatoon on launch weekend, and I’ve been coming back to it for a quick blast of inky action most days since then. It is a very well crafted game, not a surprise as it comes from the Nintendo EAD team that created the Wii’s major hit, Wii Sports, and one of the few Wii U titles to really make use of the GamePad, Nintendo Land.

It really is a wonderful slice of new IP from one of Nintendo’s best internal teams, but there are a few things I wouldn’t mind seeing from it. I don’t normally write lists like this, but here we go…

Read More Read More

Our Week In Games – Part Five

Our Week In Games – Part Five

Welcome one and all to another edititon of Our Week in Games here at The Reticule. It’s been a week where Chris talks about three indie games he would have played at Rezzed if he been able to attend. Kevin has reviewed Tormentum: Dark Sorrow and Nick takes a look at the Atari/Jeff Minter/Tempest affair. Once you’ve perused those fine words, read on to catch up on Our Week in Games.

Read More Read More