Something has worried me ever since the Nintendo Switch was announced. It is this. Nintendo will find it hard to convince me that paying £49 for a game on their system represents good value. “Oh!” You shriek, “Just because it is a console that can be played on the go doesn’t mean it is less valuable to the consumer or the industry. You’re prolly just a AAA snob.” Here’s an analogy… Let’s say that you work in the car industry….
It’s New Year’s Eve, and about time that I finished my series of entries in Our Year in Games. Through the first two parts of my chatter, I covered games from the last couple of years that I had spent quite some time playing this year, while in Part Three I covered three highlights from games released this year. Now, I have three further games released in 2016 that I want to talk about. Hit the break dear reader for musings on Battlefield…
Welcome to my third entry in Our Year in Games 2016. I hope everyone has had a merry Christmas and festive period so far, and with 2017 just around the corner, I think it is about time I actually talked about some of the games from this year that I have been playing.
Hello, and welcome to part two of my contribution to Our Year in Games 2016. I’m continuing my tale of my year in games by talking about another selection of games that weren’t necessarily released in 2016. I have played new games this year, honest! But a lot of older games have played some part in shaping my year in games. Here’s four of them.
Welcome to Our Year in Games coming at you from Reticule Towers. I realise that we didn’t do any sort of yearly roundup for 2015, but we’re making up for it this year. I’ve invited a few old faces to take part in Our Year in Games, so hopefully you won’t just have me for company! I’m probably going to split my tales across a few entries to cover the games from previous years that I’ve been playing this year…
There is a hidden gem to every edition of Football Manager, and one that most people are probably too afraid to dive into a check out. It comes free with the game every year, and hides away in the tools part of your Steam Library. Of course, I’m talking about the pre-game Editor, and it can change your experience with the game entirely.
I’ve had the fortunate pleasure of checking out two of Battlefield 1’s mulitplayer maps. Sinai Desert was available to play during the recent open beta, while St. Quentin Scar was on the show floor at EGX. So, what do I reckon? Read on.
Welcome to my Day Two report from EGX. My Day started by catching up on Thursday Night Football where my Patriots smashed the Texans. I’ve got Madden 17 at home and have been thoroughly enjoying it. You’re not here for the NFL talk though, you want my EGX hot takes! Read on dear readers…
As another September draws near an end, I make my annual pilgrimage to the Eurogamer Expo, or EGX as they like to call it these days. I’ve travelled to London in the past, and more recently, have made my way to the NEC in Birmingham. For this year’s edition of the show, I am present for two day’s, and right here, right now in Birmingham, England *cheap pop*, I am delivering my Day One Report. Read on…
As I write this today, I am on the 16th October 2023 in my Football Manager 2015 career as manager of Cardiff Metropolitan University in the Welsh Premier League. I’m now in a situation, nine seasons in, when management of the club is becoming serious business.
Over the course of the past few months, I have marked off a few games which I probably should have played a few years ago. I am, as you might have guessed if you read my note on remasters from last week, talking about the Uncharted games. In a short period of time, I worked my way through Nathan Drake’s first three adventures, and have now completed his tale in A Thief’s End.
Despite having just found a Pidgey chilling out over my keyboard, I’m not here to talk about the worldwide phenomenon that is Pokemon Go, despite all the traffic that would undoubtedly bring to the site. Instead, I want to write a bit about remasters, and how I am all for them.
I was browsing pop-culture standout, Rolling Stone and the top article on their ‘Feature Wall’ was a piece about Half-Life 3, the MIA continuation of Valve’s premier series. You know the legend of Half-Life 3 is serious when a site like Rolling Stone takes a look.
There was a moment in the new (and awesome by the way) Doom which instantly reminded me of Half-Life. The moment came when I entered the core of the Argent Energy Tower, and I was sent back in time to Anomalous Materials in Half-Life. Bear with me, and I will explain all after the break.
I was actually quite late to jump on the Hitman bandwagon. The new one, that is. I’ve played and loved all previous installments of the series, but the news that Hitman 6 (or Hitman(TM) as it insists on being known) would be episodic was enough to put me off picking it up at launch. A few months later down the line and the positive reception of the first two of its sprawling open levels and multiple approaches was enough for me to take the plunge.