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Editorials

Valve’s Steam Troubles – Years in the Making

Valve’s Steam Troubles – Years in the Making

Steam, it’s not the be-all and end-all of the PC gaming market. It might have over 125 million users, with 16 million active right now, but other storefronts are out there. There is Uplay and Origin from the AAA publishers, with itch.io and Humble Bundle targeting the indie markets. Users have lots of choice now for where they buy their games, but we can’t deny Steam stands at the top of the pile. Despite its numerical supremacy, Valve’s little baby isn’t having…

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Fortnite – The Colourblind Friendly Battle Royale

Fortnite – The Colourblind Friendly Battle Royale

I suffer from colourblindness on the red-green spectrum. While my exact classification was never confirmed as a youngster, I think I tend to lean towards deuteranopia.While games are becoming better at catering to us colourblind folk, Fortnite offers an interesting take on how to approach the problem.

Exploring the Metro

Exploring the Metro

Back in the dark days of 2010, a little game from the Ukraine was released. A game which, for a number of reasons, I stopped playing pretty quickly. It was scary, it ran appallingly on my machine, and I felt the combat wasn’t up to much. Since then, it sat on my Steam account, always installed, but never touched, until I went back in last weekend. The game? Metro: 2033.

A Return Journey to Finding a Real Rally Game

A Return Journey to Finding a Real Rally Game

Many moons ago, back in 2011, I went on a journey to try and find a real rally game to dive into and spend some time with. Seven years ago, my quest to find a rally game that I could really enjoy ending up taking me back to 1996 and the classic, Network Q RAC Rally Championship, complete with the classic 36 miler, Pundershaw. We have come a long way since the dark days of 2011 where the only rally…

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The Big(ish) List of 2018 Indies

The Big(ish) List of 2018 Indies

Every once in a while, one of us here at Reticule Towers takes the decision to take a look at some games coming out in the year ahead. Sometimes we might talk about, AAA, others indie. This time, I’ve picked a few indies that are on the horizon. Hit the break to read more…

EGX 2017 Day Two Roundup

EGX 2017 Day Two Roundup

Day two of EX 2017 is done for me, and I think I’ve had a pretty decent show. While I haven’t seen many AAA games, I’m not too concerned about losing an hour or more of my life in a queue for a game that people will buy in their droves anyway. What has always interested is the indie games, and their certainly have been some gems on show this year.

Dishonored 2 – Done!

Dishonored 2 – Done!

My Twitter bio has this comment in it “Wannabe Games Journo.” It’s a passing comment on the way The Reticule has evolved over time, and how I at one point was giving serious consideration to whether I could do this games writing thing full-time. Then I realise how accurate it is, as I realise that the only time I have talked about Dishonored 2 at any length was in my 2016 Our Year in Games roundup. Then, I further realise that…

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The Joys of Horizon Zero Dawn

The Joys of Horizon Zero Dawn

Somehow, the only time I’ve talked about Horizon Zero Dawn here on The Reticule was during EGX 2016 where I squeezed in one small paragraph about the game in my Day One Report. I really don’t understand how I didn’t take a closer look at the game before launch back in February, or even after I started playing the game in May. It is quite brilliant, and surely a highlight of this generation, and shockingly is actually an open world game that…

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£49 games and the Nintendo Switch

£49 games and the Nintendo Switch

Something has worried me ever since the Nintendo Switch was announced. It is this. Nintendo will find it hard to convince me that paying £49 for a game on their system represents good value. “Oh!” You shriek, “Just because it is a console that can be played on the go doesn’t mean it is less valuable to the consumer or the industry. You’re prolly just a AAA snob.” Here’s an analogy… Let’s say that you work in the car industry….

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Our Year in Games 2016 – Chris (Part Four)

Our Year in Games 2016 – Chris (Part Four)

It’s New Year’s Eve, and about time that I finished my series of entries in Our Year in Games. Through the first two parts of my chatter, I covered games from the last couple of years that I had spent quite some time playing this year, while in Part Three I covered three highlights from games released this year. Now, I have three further games released in 2016 that I want to talk about. Hit the break dear reader for musings on Battlefield…

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Our Year in Games 2016 – Chris (Part Two)

Our Year in Games 2016 – Chris (Part Two)

  Hello, and welcome to part two of my contribution to Our Year in Games 2016. I’m continuing my tale of my year in games by talking about another selection of games that weren’t necessarily released in 2016. I have played new games this year, honest! But a lot of older games have played some part in shaping my year in games. Here’s four of them.

Our Year in Games 2016 – Chris (Part One)

Our Year in Games 2016 – Chris (Part One)

Welcome to Our Year in Games coming at you from Reticule Towers. I realise that we didn’t do any sort of yearly roundup for 2015, but we’re making up for it this year. I’ve invited a few old faces to take part in Our Year in Games, so hopefully you won’t just have me for company! I’m probably going to split my tales across a few entries to cover the games from previous years that I’ve been playing this year…

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Football Manager’s Hidden Gem

Football Manager’s Hidden Gem

There is a hidden gem to every edition of Football Manager, and one that most people are probably too afraid to dive into a check out. It comes free with the game every year, and hides away in the tools part of your Steam Library. Of course, I’m talking about the pre-game Editor, and it can change your experience with the game entirely.