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XCOM: Enemy Within Diaries – Part Two

XCOM: Enemy Within Diaries – Part Two

This is part two of my adventures with XCOM: Enemy Within. You can see the first part here.

Ok, so Ed’s dead, but otherwise I’m in good shape for mission six, First things first though; I start all the researching I think I’ll need in later missions – alien materials are the first order of business. Without better armour my squad won’t live to level up.

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XCOM: Enemy Within Diaries – Part one

XCOM: Enemy Within Diaries – Part one

Given that XCOM is pretty much nothing more than a fantastic story-generator tagged on to a superlative game, I decided not to ‘review’ the title.

Rather I’m going to play the expansion, Enemy Within, using The Reticule writers as cannonfod… I mean as my heroic squaddies. I’ll detail each mission and their heroic (yet probably pointless) deaths. Apart from commonly known features such as mechs and genetics, I’m going into Enemy Within virtually blind. My tales are sure to be hilarious, even if only to witness tales of the team getting wiped out. I’ll be playing in Classic-Ironman mode and once I run out of writers, I’ll consider the game a ‘wipe’.

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Sampling Alien Technology: XCOM Demo Available

Sampling Alien Technology: XCOM Demo Available

This is a pleasant surprise. Far more present than ending a turn with no action points left only for a posse of extra-terrestrials to step around the corner with plasma rifles blasting. Fingers crossed that doesn’t happen to you.

In a rare event for the medium these days, but which appropriately reminds us of what was common place back in 1994, Firaxis Games has released a demo of XCOM, their upcoming remake X-COM: Enemy Unknown. The demo can be acquired from Steam (5.5GB) while you wait for the full game’s release on 11th October.

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