Wolfire Games, creators of Lugaru and Overgrowth, experimented in first person shooter mechanics and storytelling for the 7 Day FPS challenge. The result is Receiver, a game of highly detailed firearm mechanics and fighting ‘poisonous media’. …
It has been a while since we talked about Overgrowth here on The Reticule, the good news is that developers Wolfire Games have made a lot of progress with the game in recent months. After the break I catch up briefly with John from Wolfire and show off some very nice images from the game.
I have been meaning to throw an update on this game up here for a few days now but only now am I getting around to it, shame on me.
Indie game devs Wolfire Games have announced that Overgrowth is now in the Alpha stages of testing. This is the sequel to the indie hit Lugaru and it is slated for a Q1 2009 release.
The video below is very interesting, it shows off the procedural animation used in the new Phoenix Engine being used for Overgrowth, quite impressive what this team are doing. Bear in mind that the final version of the game will be looking much better than what you can see here.
David Rosen from Wolfire Games (more on them soon) has done this amazing ‘Design Tour’ video on World of Goo. If you are at all interested in how World of Goo works, and in game design in general then this is a must watch video.