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The Elder Scrolls V: Dawnguard – The Verdict

The Elder Scrolls V: Dawnguard – The Verdict

If there’s one thing I love about Skyrim it’s that it gives the sense of a deep and real, living and breathing world with meaningful consequences. There are various different stories to delve into, different paths to choose and even random chance encounters with a troll or necromancer that could potentially take you halfway across Skyrim on a quest for glory. Dawnguard is the first available DLC from producers Bethesda and adds to this world by deepening your characters story and environment even more.

Having sunk around 125 hours into my original Skyrim playthrough I thought I had more than had my fill of being dragonborn. But after an absence from the game of around three months, Dawnguard has reminded me of my love for the game and made me realise just how much I had actually been missing it. Certainly I had exhausted almost everything my original mage could do, but Dawnguard gives me a good excuse to start afresh with a new class and gives me the chance to do any quests I missed the first time around. Besides I wanted to try out that awesome looking new crossbow and become an evil vampire lord and my goodie two-shoes mage just didn’t seem like the kind of person to do this.