It’s a typical scene repeated in hundreds of murder mystery novels – a murder, a room of suspects, and an expert detective. But this time there’s a difference.
“They all stare at you expectantly, like children waiting to be told a bedtime story. Who can blame them? You are, after all, Antoine Saint Germain, the great French detective. No criminal has ever been a match for you, and everybody is looking forward to a description of your brilliant deductions.
There is just one small problem. One tiny detail that makes it different this time. A mere trifle, really. This time you have no idea who did it.”…
Offworld tipped me off to this; Pacman, done in the style of a text adventure. Of course there are limited options (essentially choosing whether to go North, South, East or West when those options are presented), but that doesn’t stop it from remaining tense, fun, and adding a layer of amusement that may have been lacking from the original.
Of course by making the game turn based you’re far more able to deal with those pesky ghosts, but by limiting line of sight I suppose they remove that advantage somewhat. I only wish that once you had been somewhere, it didn’t stay visible. Maybe that would just make it too hard. At least the music is ‘being great fun’.