Browsed by
Tag: Sony

West of Dead – The Verdict

West of Dead – The Verdict

“This is not how death is supposed to be.”

So intones the recently deceased William Mason upon finding himself in purgatory and not…where, exactly? Collectively, we’ve lots of ideas on what the afterlife – should there be one – has in store for us. But we don’t know. It’s what makes this mortal plane of ours such a terrifying thrill.

Not so with video games. We know where death leads us: back to the last checkpoint or a swift return to the previous quick save. Death is a momentary impediment to progress, which is just as well because there’s often a shitload of baddies determined to scrub us from existence.

Weep for William Mason, then, who certainly didn’t bank on the afterlife being chock full of gun-toting ghouls and monsters. But then he probably hadn’t expected to look like a stylish cross between Ghost Rider and Overwatch’s McCree, either. You could do worse. Swings and roundabouts ‘an all that.

Slipping into Mason’s dusty boots I push my way into an empty saloon, which serves as the gateway to purgatory: a waiting room within a waiting room. I’ve little idea of what’s in store for me. I came here for West of Dead’s striking cel-shaded aesthetics, which create a world that often feels like a thick layer of ash caught in a time loop – forever frittering away without losing an inch. There’s farms and mines and towns, but in the words of one of our latter day cowboys, they’re more like someone’s faded memory of farms and mines and towns.

And that’s it as far as my knowledge is concerned. I was just excited to play something new.

The saloon’s sole occupant, the barman, doesn’t give any hints. He might have said “roguelike” and provided a definition, but instead seemed merely content to muse there’s east and there’s west.

East for the good souls.

West for the bad. Of course.

I’ll be going west, then.

Read More Read More

The Dishonored Prison Break

The Dishonored Prison Break

Following the recent unveiling of DEATHLOOP Arkane Lyon, I felt that a return to Dishonored was on the cards. A few things struck me, but foremost was just how well the prison break that opens the game proper lays out some aspects of the playstyles on offer, and alerts you to the type of world you will encounter outside the walls of Coldridge Prison.

Read More Read More

Deathloop – Dishonored developers move forwards

Deathloop – Dishonored developers move forwards

I’m a massive fan of the Dishonored games from Arkane Lyon, with both titles appearing my Year in Games lists, and I can’t hide my disappointment that Dishonored 2 didn’t do the numbers to allow for another entry, with the series currently “resting”. Fortunately Arkane Lyon haven’t been resting, and are moving forwards with DEATHLOOP coming this holiday season for PlayStation 5 and PC. For me, DEATHLOOP was the highlight of Sony’s big PlayStation 5 unveiling, read on to find out why.

Read More Read More

The Witcher 3 – Five Years Old

The Witcher 3 – Five Years Old

A browse around any mainstream gaming website (sadly, there are rivals to The Reticule out there) over the past day or so would have revealed that we have passed the 10th anniversary of the release of Red Dead Redemption and that The Witcher 3 has turned five. And as I look through our archives, it saddens me that we have not covered this game as it deserves. Somehow we managed to deliver not one, but two Verdicts on its predecessor. Even then, I ended up writing about it myself as well. The third one though? Apart from a mass of pre-release coverage, the most we talked about The Witcher 3 was in Our Favourite Games of The Reticule Years.

Read More Read More

DiRT Rally 2.0 (GOTY) – The Verdict

DiRT Rally 2.0 (GOTY) – The Verdict

As with most other sports, the World Rally Championship is on hold, but for the first time since the days of Colin McRae and Richard Burns, we have a championship contender in Elfyn Evans. Yet in these dark times when the forests are quiet, a Game of the Year edition of DiRT Rally 2.0 appears pulling together the content from the four seasons that Codemasters have released since the game first launched in February 2019. This bundle also brings with it the Colin McRae Flat Out pack, a content collection designed to honour McRae’s title winning season 25 years ago and completes Codemasters homage to Colin McRae Rally 2.0, a title which defined my racing days on the PlayStation.

Read More Read More

Clearing The Backlog – Portal 2

Clearing The Backlog – Portal 2

A few things strike me as I start writing about Portal 2. For one, how has it taken me until nine years after release to write about this game again? And for two, it’s strange to look back at Ben’s review from 2011 and to think that was one of the early Verdict’s following the relaunch of the site in April of that year. So much time has past, and yet with regards to Valve’s singleplayer games, it’s only now that anything has changed. Following the recent release of Half-Life: Alyx, I felt it right to go back to the one game from the Half-Life and Portal series that I hadn’t completed, and with that impetus, I cleared Portal 2 from my backlog.

Tracing my progress through the game via Steam achievements, it appears that I made strong headway through the Aperture Science Labs in 2011 before making tiny returns in 2012 and 2016, before making more substantial progress last summer. As for why I didn’t finish the game originally, I can offer no explanation. Looking back at the archives, nothing substantial took my focus away writing wise, but as for my brief dallances since then, I can only put that down to being out of sync with the challenges posed in by Stephen Marchant’s Wheatley. Indeed, when I offered up some early impressions of the game, I talked about the need to get myself Thinking With Portals once again.

For a nine year old game, it has some breathtaking moments.

Without being in the zone for Portal’s challenges, they can take some time to figure out. I’m none too ashamed to reveal that in my last push to complete the game, I fell back onto some handy guides on the internet. Nine years after release, there’s no point in banging my head against a brick wall and getting frustrated. What the guides did tend to reveal when I called upon them was that I wasn’t entirely Thinking With Portals.

There was a certain pace and style to the original Portal, and the three gels and energy tunnels that were new for the sequel really offered a new twist on what was an extremely successful formula. The moments in my last couple of chapters where I put the puzzle together without resorting to a guide provided me with the kind of buzz the I rarely receive from solving puzzles in other games. My girlfriend, stuck in the Corona lockdown with me, gave me more than one funny look while I yelped out in excitement when the lightbulb went off in my head for a few levels.

Humour, a defining quality of Portal 2.

The two Portal titles are really quite different from the mainline Half-Life games, and showed that Valve had a fantastic grasp over characters, world building and most important, humour. The Half-Life titles are exceptional adventures in their own right, but for me Portal shows the breadth of talent in that studio. Their quest for perfection might well have held them back from releasing more singleplayer wonders to us in the years since Portal 2, but when they produced masterpieces like this, we can’t hold that against them too much.

If you’re looking at those playing Alyx right now in the delights of VR, take a look at Valve’s back catalogue and give this one another blast. The jokes are still sharp, and the performances from Ellen McLain, JK Simmonds and Merchant are something to behold.

The Reticule Guide to Isolation Gaming

The Reticule Guide to Isolation Gaming

We all know that things out there in the real world are scary right now, and many of us are entering into social distancing and isolation. But, games are here to help you get through these tough times, and we here at The Reticule have no shame in offering some thoughts on the games to play in these troubled times.

Grand Strategy Fun

My first choice here would be Hearts of Day, but you can substitute it with any number of Paradox Interactive’s other grand strategy titles, they all offer similar thrills. Hell, if you are feeling bold you could start with Imperator: Rome, hit Crusader Kings, Europa Universalis (and maybe even Victoria) before finishing up with World War Two.

The hours you can while away with these are immense, but you don’t need to do it alone. They all offer some level of multiplayer action, and I had a very enjoyable campaign some years ago with friend of The Reticule and ex-Gaming Daily editor Craig Lager in Europa Universalis.

Find yourself a Discord server with some friends, and get stuck in. The intrigue of building alliances and waiting for a stab in the back will make or break your friendships…well, hopefully make them. The pace of the games also ensure that they are a good social space allowing for plenty of time for general chit chat amongst the empire building.

If the Paradox titles lack the fighting that you desire, the Total War games are quite an attractive alternative.

Football Manager

It was only a couple of weeks ago that I talked about the wonders of a long-term game in Football Manager 2020, but you can also take it online with some friends. Draft a squad of superstars and create a mini tournament to battle for managerial supremacy.

If you have family members indoors with you, then simply add another manager and take it in turns managing your team. Take charge of two teams in the National League and see who can take them all the way to the top. It’s a perfect game for multiple ways of play.

Twitch and eSports

I’m not one for Twitch, but Jon runs regular sessions on Escape from Tarkov while a friend who regularly plays retro classic Age of Empires 2 revealed that a recent tournament had 32,000 people watching. Twitch really is a great source of social community interaction, and with Half-Life Alyx coming out this week, many more will be signing in to experience Valve’s latest.

Even Formula 1, the most steeped in tradition of sports is going online with a virtual series to replace the real world action. Surely that will appeal to both gamers and F1 fans?

Battlefield 2

I’m going classic with this one, but you can replace this with the modern games or something like Call of Duty. But for me, BF2 is the one. While it requires some third party support these days, there are still plenty of servers active, and the squad play is like nothing else out there. Find five friends, grab a Discord server and take to the battle. Playing as a squad in this game is like nothing else out there, and it runs on old enough kit to pull your PC out of the loft and still get into the action.

The Sims

All by yourself and missing your friends, family and work colleagues? Build your own little community and embrace your nice…or not so nice side!

Switch Games

The Switch has a brilliant library of games, both first party and third party. If your TV is being taken over with some Netflix bingeing, then take your Switch out of its dock and dive into a deep RPG like Skyrim or The Witcher 3, or get the family involved in a Mario Party game.

The online setup on the Switch isn’t great, but great times can be had with a combination of face time and Mario Kart.

The New Releases

Doom and Animal Crossing have just come out. Rumour is they’re both a bit good.

Stay Safe!

All told, please…stay safe.