The wind in your hair, the spray in your eyes. The taste of salt in the air. It would have been nice if Ship Simulator brought any of these things to the table. Instead we’re left with a middle-of-the-range attempt to satisfy all comers, which as a result ends up disappointing pretty much everyone.
A caveat first of all. I know very little about ship-driving, or ‘sailing’ as some people call it. I can just about tell the difference between port and starboard provided it’s served in the right glass, but I’m hardly what you’d call of the nautical persuasion. Forgive me then if my sea-faring terminology is a little lacking, but I’ll be trying my best as I go to sort the buoys from the men.