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Tag: PC Gaming

Cloud Chamber – The Verdict

Cloud Chamber – The Verdict

Let’s get this out of the way at the start – Cloud Chamber isn’t really a game. You know when people watch a video clip or a trailer and pick apart all the little nuances of the imagery? Or turn the volume up real loud listening for hidden clues in the vague crackle of a badly distorted audio file? Or trying to hit the pause button just when a flash-frame image pops up? And then discuss findings and theories in various forums and social media sites? No, me neither.

But they do exist, and would feel right at home playing this. I, on the other hand, was seriously out of my depth…

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SanctuaryRPG – A Vengeful Brotato

SanctuaryRPG – A Vengeful Brotato

Zork. TerraFirmA. Nethack. The kind of games that conjure up memories of squinting at “@” symbols convincing yourself it was a rat, or possibly an ogre. I spent a fair amount of time within their strangely compelling grasp in my younger days, and more recently thanks to the madness of Dwarf Fortress. SanctuaryRPG is not like these games. It is an RPG, and its visuals are all ASCII code, smooshed together to look like mountains and monsters and silver keys. But that’s where the similarity ends. It also includes the word “Brotato” for some reason, which is kinda awesome.

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Bioshock Infinite: Burial at Sea Part 1 – The Verdict

Bioshock Infinite: Burial at Sea Part 1 – The Verdict

I am odd. A rare flower in the game-journo garden of cynicism and critique – I actually liked Bioshock Infinite. Oh, I’m fully aware of the myriad of reasons people had issues with the game, but none of that stopped me enjoying its quirky, broken and in some places utterly bonkers plot, its enjoyable combat system and the beautiful flying city of Columbia. Burial at Sea is Infinite’s latest DLC, set in the far more popular underwater locale of Rapture. It’s fun, confusing and criminally short.

The slightly puzzled verdict that follows is slightly spoilery of Bioshock Infinite, you have been warned…

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The Starmade Alpha – My God, it’s full of Blocks…

The Starmade Alpha – My God, it’s full of Blocks…

Minecraft was fun for a few hours. Eventually though, after the final blocks are placed in my wood and stone villa overlooking the sea, the sad truth of my endeavor starts to sink in – it’s all utterly pointless. At least with Lego you can at least pretend the things you build have function, but in the almost-endless forests of Notch’s masterpiece, it’s a case of build and move on.

Starmade is a little different. It lets you build fully functioning star-ships, stations and planetary complexes, fight pirates and other players, all in an infinite void. And it makes you use the word “blocks” uncomfortably often.

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Warlock: Master of the Arcane – The Verdict

Warlock: Master of the Arcane – The Verdict

Okay, let’s get this out of the way first – that bad Sean Connery imitation has to go. I mean, I know Warlock: Master of the Arcane is set in the same fantasy world as Majesty, but I’m starting to hear that voice in my sleep. Then the real Sir Sean appears on the telly and I weep big salty tears for my homeland.

We don’t sound like that, honest to god.

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The Problem With PC Gaming

The Problem With PC Gaming

I’ve been a console gamer since I was knee high to a Power Flower; controllers have formed the very joints in my hands over the long years that arc out behind me. But this is possibly about to change. Over the years I’ve always looked over into the ‘other yard’ at the PC gamers with their mice, keyboards and GPUs with a little envy. They have superior graphics for much of the time; their multiplayer games are enormous and, well, mods.

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