PAYDAY: The Heist and the Left 4 Dead series have a lot in common. Both are 4-player co-operative multiplayer games where players fight their way through endless hordes of enemies (police and security guards in the former, zombies in the latter) to complete objectives in linear scenarios. Both have a variety of ‘special’ enemies which require particular tactics to defeat. They have similar guns and tools and mechanics of all kinds. They were developed by companies which were each acquired by another, though that is hardly uncommon in today’s game industry. Now they are soon going to have even more in common, as PAYDAY’s new parents OVERKILL Software (what is it with all-capital names?) have announced an “in depth collaboration” with Valve Software, blending the two games in some inscrutable way. …
I once entertained the idea that in the grand scheme of geekery, my abstinence from comic books and action figures meant that I still retained some shred of credibility. It inevitably turned out the world merely hadn’t manufactured colourful pieces of paper and plastic on subjects I’d fork over money for. See, games companies have only just realised that we all have more money than sense. …
Demos are wonderful things, they give us a glimpse into what a game is like and, in turn, whether the game is worth purchasing or not. I used to live on demos in the olden days, they were my link to the gaming world. There have been some demos which stand out above the rest, they may have introduced me to a game series, a new genre or were the entrance to what would be one of my favourite games of all time. These are some of the demos which stick out in my mind, and always will.
There was a bit of stir in the comments section when DuBBle talked about the new Left 4 Dead DLC last week about whether Valve will be charging us for it. Thankfully Valve must have heard all of our nervous chatter and have declared that the DLC pack will be free for both PC and 360 gamers.
Finally – a reason to keep unliving! Blue’s News reports they woke up this morning and opened their curtains to a fresh layer of green ooze covering the desolate urban wastes. In short, our fleshy beings are to be spoiled rotten with the L4D Survival Pack – which is said to be transmitted via a series of tubes. Once infected, and after a brief patching period, the new content is said to have a transformative effect upon standard choc-chip L4D. Early symptoms include two new Versus Mode campaigns (assuredly Dead Air and Death Toll), a new game mode dubbed Survival (begin speculating now!) and a Software Development Kit for those most succulently-minded modders out there. Here’s the full text:
February 5, 2008 – Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced a series of content and development releases for its latest title, 2008’s best-selling new game property for the PC and Xbox 360, Left 4 Dead (L4D).
The first L4D DLC – dubbed the L4D Survival Pack — is due for release this spring and introduces a new multiplayer game mode entitled, Survival, plus two complete campaigns for Versus Mode . A Critic’s Choice Edition of the game is also heading to retail stores this spring, and will include access to all the content introduced in the L4D: Survival Pack.
In addition, for PC gamers and aspiring developers, the first Left 4 Dead release for the Source Software Development Kit (Source SDK) will allow the creation of custom Left 4 Dead campaigns that will be discoverable via L4D’s matchmaking system. The SDK update is also due for release this spring, and is free of charge to all owners of L4D on the PC.
“Since Half-Life launched in 1998, Valve has made continuous efforts to expand the offering of its products beyond what’s included on the day of launch,” said Gabe Newell, co-founder and president of Valve. “With Half-Life and Counter-Strike, and more recently Team Fortress 2, we’ve learned that we’re no longer making stand-alone games but creating entertainment services. With Left 4 Dead we’re extending that tradition by creating additional gameplay and releasing our internal tools to aspiring developers so they may also create and distribute new Left 4 Dead experiences.”
Left 4 Dead is a survival action game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games. Released in November of 2008, L4D has earned over 25 industry awards from outlets around the world.
For more information, please visit www.l4d.com