Browsed by
Tag: killzone

New Video Game Releases – September 2013 Schedule

New Video Game Releases – September 2013 Schedule

Welcome to The Reticule’s definitive roundup of gaming releases throughout September 2013. All release dates stated are for the EU, across all currently available platforms. Keep this page bookmarked for easy access, as we will link all previews and reviews when we post them on the site.

Still catching up with this months games? August’s release schedule can be found here.

3rd
Total War: Rome II
PC

Total War Rome II 2 Screenshot September 3rd 2013 Release Date Schedule

Become the world’s first superpower and command the most incredible and vast war machine of the Ancient world. Dominate the enemies of your glorious empire by military, economic and political means. Your rise will bring admiration from your followers but will also attract greed and jealousy, even from your closest allies. Will betrayal strike you down, or will you be the first to turn on old friends? How much are you ready to sacrifice for your vision of Rome? Will you fight to save the Republic, or plot to rule alone as Dictator — as Emperor?

Diablo III
PS3, Xbox 360

Brothers: A Tale of Two Sons
PS3

Rayman Legends
PC

4th
Killzone: Mercenary
PSV

6th
Farming Simulator 2013
PS3, Xbox 360

Dead or Alive 5 Ultimate
PS3, Xbox 360

Football Director
PC

Final Exam
PC

I Am Alive
PC

10th
The Sims 3 Movie Stuff Pack
PC

11th
DuckTales Remastered
Xbox 360

12th
Arma III
PC

Arma III 3 Screenshot September 12th 2013 Release Date Schedule

ARMA 3 is set in the near-future during the mid-2030s, where NATO forces deployed in the Greek islands of the Aegean Sea are trying to hold off a massive Iranian military offensive from the east. During the singleplayer campaign, the player will take the role of a British Special Forces soldier, Captain Scott Miller. Initially, the player must survive on their own after friendly forces are defeated in a failed NATO operation. During the campaign, the player will face everything from lone wolf infiltration missions to the commanding of large scale armored operations. The player will also be able to choose different objectives and weaponry (such as UAVs, artillery, and air support) according to their play style.

13th
Metal Gear Solid: The Legacy Collection
PS3

Kingdom Hearts HD 1.5 ReMIX
PS3

Puppeteer
PS3

Shin Megami Tensei: Devil Summoner – Soul Hackers
3DS

NHL 14
PS3, Xbox 360

16th
The Elder Scrolls Anthology
PC

17th
Grand Theft Auto V
PS3, Xbox 360

GTA V Grand Theft Auto Screenshot September 17th 2013 Release Date Schedule

Los Santos: a sprawling sun-soaked metropolis full of self-help gurus, starlets and fading celebrities, once the envy of the Western world, now struggling to stay afloat in an era of economic uncertainty and cheap reality TV. Amidst the turmoil, three very different criminals plot their own chances of survival and success: Franklin, a street hustler looking for real opportunities and serious money; Michael, a professional ex-con whose retirement is a lot less rosy than he hoped it would be; and Trevor, a violent maniac driven by the chance of a cheap high and the next big score. Running out of options, the crew risks everything in a series of daring and dangerous heists that could set them up for life.

MechWarrior Online
PC

18th
Dragon’s Prophet
PC

19th
Angry Birds Star Wars II
iOS

20th
Pro Evolution Soccer 2014
PS3, Xbox 360

Recovery: Search and Rescue Simulation
PC

24th
Teenage Mutant Ninja Turtles: Out of the Shadows
PS3

25th
Pac-Man Championship Edition DX+
PC

26th
Train Simulator 2014
PC

27th
FIFA 14
PC, PS3, Xbox 360

Fifa 14 Screenshot September 27th 2013 Release Date Schedule

Career mode in Fifa 14 has been revamped. Additions include a Global Scouting Network through most countries, which allows hiring a scout to search for talent all season from various clubs globally. The Career Mode hub navigation has also been redesigned, with fewer interruptions and live scouting reports. Managers are now able to develop, build and refine their network of scouts, gathering details on the attributes and traits of players. This way of playing Career Mode also moves away from the concept of player overall rating as an on-demand metric of a player’s abilities. Instead, communication with scouts determines what type of player is wished.

Disgaea D2: A Brighter Darkness
PS3

The Guided Fate Paradox
PS3

Rise of Venice
PC

Alien Rage
PC

Inazuma Eleven 3: Bomb Blast/Lightning Bolt
3DS

Deadfall Adventures
PS3, Xbox 360

Girls’ Fashion Shoot
3DS

Have Video Games Become Too Violent?

Have Video Games Become Too Violent?

Video games have been connected with a string of bad press over the years due to violent content and the supposed effects this could have on the people playing such games. Games have been banned, police statements have been made and bloody torsos have been sold as ‘collector’s edition’. There is no doubt that violence is fairly prevalent in video games and the video game culture. The real question is have these games become too violent?

At the risk of sounding like an old codger (I’m 25) I’m going to recall part of my childhood experience with video games for you now. You see, when I was a youngster video games were primarily a pre-adolescent activity. I grew up with an original Game Boy playing the likes of Donkey Kong and Super Mario Land, a hobby passed onto me by my dad who was of the generation of kids that hung around the arcades every evening playing Pong and Space Invaders. The video game industry has long since passed the days of Space Invaders at the arcades and now caters for the more mature gamer amongst others.

That’s not to say that the Pac-Man games of our parents generation don’t exist today, they have just become a lot more intelligent. Kids are now entertained by augmented reality and motion control and gadgets like the iPad and smart phones have largely replicated the style of gameplay the arcades used to provide. This in turn means that in most cases, adults who still wish to play video games need a ramped up experience in order to keep them entertained. If you were to take a look at the data for all time video game sales for the PS3 (provided here) you can see that games with high levels of violence feature heavily. God of War III, GTA IV, Killzone 2, Red Dead Redemption, Resident Evil 5 and numerous Call of Duty games all feature and are all 18 rated games.

So it’s clear that the video game industry caters largely for the older gamer, but in my opinion adding an age restriction to a game does very little in terms of discouraging younger gamers from playing. I don’t want to turn this into a debate about age restrictions and if parents should or shouldn’t be buying games for their children, so instead look at it this way. Games are often compared to films in terms of cinematic experience and story telling ability. Great games are noted as being enjoyed for generations, just as great films are. So would films on general release to the public, be allowed to show the same level of violence that we find in games today? I’m talking about the detailed knife takedowns in Battlefield 3, the torture scenes featured in more than one Call of Duty game and the brutal decapitations in Dead Space 3.

Tomb Raider has never been violence free, but the latest release has shown a serious increase in graphic death scenes.
Tomb Raider has never been violence free, but the latest release has shown an increase in graphic death scenes.

A good example of a game that has matured with the times is Tomb Raider. Now Tomb Raider has always featured a certain level of violence, but it’s thanks to the recent reboot, rated 18 that the level of graphic violence has been pushed to the next stage. I’ve read a few arguments from loyal fans questioning why that level of violence was ever deemed necessary in the first place. Other younger gamers are disappointed that they are no longer able to buy a game that, at least in my eyes, was seen as a fairly family friendly game. Other titles such as Skyrim, a game that has won numerous awards, offer perks that will increase the level of violence as you improve your character.

Not every game is heading in the direction of increased violence however. Games like Borderlands 2 and Gears of War: Judgement have menu options that cut the level of violence and profanity making them more available to younger players. An idea for developers to consider would be that more games could have options like this, but making them permanent implications. This way two versions of the same game could be released with different ratings allowing access for gamers of varying ages. I’m not saying content should be cut, just simple menu options like those mentioned above.

Skyrim's skill tree offers a perk that will increase the chance of decapitating your enemy upon their death.
Skyrim’s skill tree offers a perk that will increase the chance of decapitating your enemy upon death.

There are various reasons as to why popular games are becoming more violent. Part of the rise could be down to the popularity of first person shooters such as the Call of Duty series. These shooters (of which more than just CoD are included) generally don’t hold back on the violent scenes and are aimed at all out action and adrenaline. An example of this in Call of Duty would be a torture scene during the first Black Ops game now famously known as the glass punch. Other games may in turn try to emulate the popular gameplay structure of these games, eventually turning such scenes into the norm.

Another reason could be that the video game industry simple wasn’t able to fully realise its artistic visions in the past. The whole industry has advanced so incredibly in the past 10-15 years that super detailed games with huge environments are expected for most AAA releases now. Violence has always been commonplace in video games, but if games like Carmageddon (which was widely criticised upon release) were being made with today’s graphics would there be as much of an uproar?

While I myself am not adverse to a little bit of video game violence as long as it’s in context, It’s clear to see that as a whole the levels of blood and gore contained in popular games and the culture surrounding them has increased and some people might not like it. With next-gen consoles just around the corner the potential for this to increase even further is definitely there, but as it stands I don’t personally see it being too bad, aside from a rare few occasions (such as Hitman Absolution’s Facebook app).

Do you think video game violence has become too extreme, or is it all just fun and games? If you have any views on video game violence feel free to leave a comment below and I will do my best to reply to you.