Back from rehabilitation, Gaming Crowdfunding Weekly cleans up its act and gets back to what really matters: underfunded puzzle platformers like Kodama, collectible miniatures making the transition to video games with Prodigy, fart-propelled naked spacemen in Cosmochoria and “Skyrim with bears” in Bear Simulator.
Welcome back to your sometimes fortnightly weekly series of gaming crowdfunding news. In this week’s round-up: Enjoy a bowl of nourishing Dragon Fin Soup, mine and craft voxels in Planets³, swear you’ve seen that visor design before in Dark Drive and welcome back the relaunched Festival of Magic, now dubbed ‘Earthlock’.
Because it’s still Thursday somewhere, Gaming Crowdfunding Weekly. This week: StarCrawlers is a star-based dungeon crawler (see what they did there?); Tulpa is not the first stylish puzzle platform game you’ve seen; Koe thinks you’re learning Japanese, it thinks you’re learning Japanese, it really thinks so; and Sierra Ops found so much money suddenly that we decided to talk about it again.
Entering late and loud, ignoring your enquiries about where it was last week, the Gaming Crowdfunding Weekly slumps into the last free desk in the classroom and spends the lesson scratching an incomplete Cerne Abbas giant into the top with its protractor. This week: Blackmore tries to snatch back the magic of that one good Mega CD adventure game, Labyrinth threatens to leave a string of weak David Bowie references in its wake, Darkest Dungeon’s name is the only remotely weak thing about it and the Book of Unwritten Tales 2 is asking for more ink.
Crowdfunding is still a thing, here’s your update – Waves: Arena Tactics is a multiplayer twin-stick shooter with the usual fireworks, Sweet Escape is pitching with the power of last week’s news, Kingdom Come: Deliverance uses the magic of CryEngine to deliver a medieval world without magic, and Nature Hater curses the very air it breathes.
Crowds. After millennia of being present at historical events, they’ve taken to funding games instead. This week, crowds are funding: Space Pioneer, an ambitious cosmic RTS that isn’t really showing any gameplay; To the Death, a luxurious looking sidescrolling shoot-and-beat-em-up; Savage: The Shard of Gosen, a 16-bit oiled chest simulator; and, ReVen a game that fulfils this week’s compulsory intake of Metroidvania.
In our weekly run-down of the crowdfunding efforts you should be watching – Metroidvania sequel La Mulana 2 may herald a new wave of Japanese indies taking to Kickstarter; fight your way out of Hades in Olympia Rising; ponder the consequences of touch screen control in virtual pet poop-scooper, Pakka Pets; and guess the gameplay innovation in Cradle.
The crowdfunding weekly is back and it brings with it the year’s first big name Kickstarter. This week: Playdek seek big bucks for Unsung Story, Yasumi Matsuno’s return to the tactical RPG. It’s also a big week for cute – Project Rain World introduces us to the slugcat (we want one). Meanwhile, Sierra Ops and Sunrider prove that space is still full of mecha, lone battleships facing down entire armies and anime girls. This week on Gaming Crowdfunding Weekly, you will see the tears of time.
As we draw closer to Christmas and projects decide to distrust the festive dollar, there’s still no shortage of intriguing crowdfunding attempts. In this week’s installment: slingshot through space in New Orbit, resurrect a dead ecosystem in Hey, Shu!, build your own damned Metroidvania in Below Kryll and invite Colonel Mustard to dinner, let him murder a bunch of people and defeat him in turn-based combat in Mansion Lord. We’ve also got the usual checkups on previously featured projects, including Festival of Magic.
You’ll have to forgive me for delivering this week’s crowdfunding selection a day later than usual – hopefully this week’s varied selection will be more than enough to excuse tripping up! Featured this week: first person puzzler Reset, GaymerX headed adventure game Read Only Memories, arena-jousting marine-life battler Starwhal and Honored, a service that aims to give you real badges for your achievements. Meanwhile, we prematurely call time on RetroWorld, an intriguing concept we can only hope will retool and return.