By the time Quinn’s wrote the first part of his ‘Butchering Pathologic’, I was already getting my teeth into the games writing business on my long lost personal site, evo-gamer.com. Quinn’s piece was up there as one of the articles that encouraged me to push things forward, and ultimately get together with the original gang of Reticule writers back in the autumn of 2008.
So, when I saw Ice-Pick Lodge, developers of Pathologic, drop a press release into my inbox about the first in-game screenshots of their Kickstarter funded reinvention (their words) of their debut game, I had to write about it.
The Russian remake of plague-ridden survivalist-horror-adventure game Pathologic has had a successful Kickstarter so far having reached the $250,000 funding target and is closing in on the first stretch goal, but sadly it doesn’t look likely to reach the final stretch target with only three days to go. …
A creepy new trailer emerged at the tail end of last week for the Kickstarter version of Pathologic, a trailer which I sadly missed at first, otherwise you would have seen me talk about it much sooner. The Kickstarter for Pathologic is 13 days from closing at just under $20,000 away from being funded, and the project is bringing back all sorts of memories of when I was starting out with writing about games. Hit the break for more details and that creepy new video. …
Before me stands a glowing golden tree, erupting through the remains of a shattered greenhouse. A whispery voice implores me to venture forth and take the glowing item hovering above the bridge. It’s my new heart, I’m told, I’ll need it to live. Yep, this is going to be a weird one.
The big news direct from Ice-Pick Lodge is that the game has a new name, it is now going to be known as The Void and is going to be published in the Western world by Atari.
The game is undergoing some big changes to prepare it for the English language release, the story is being totally re-written and the game is being re-balanced. The Russian version has been described as being very hardcore orientated, this is being changed to make the game easier for new players. The Void will also see some new locations that were not seen in the Russian release.
Finally Wolfgang Walk, an experienced producer from the Settlers games has been brought on board to help with the final spit and polish required to get the game ready to release. While the team are hoping for a Steam release, nothing is confirmed yet.
A video which some of you may not have seen yet is available here.