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Beatbuddy Preview

Beatbuddy Preview

If I had to choose one game from the Rezzed event as my Game of the Show, it would go to Beatbuddy without a doubt. I suppose that Sir You are Being Hunted might have rivalled it, but I didn’t get to play the quintessentially English game. Beatbuddy though was something else.

Company of Heroes 2 Beta – Campaign Mission Report

Company of Heroes 2 Beta – Campaign Mission Report

I’ve been promising to get back into the Company of Heroes 2 for a few weeks now, but finally I got it updated on Steam and jumped in. There have been some changes since I last played, the most obvious being the inclusion of a Campaign mission. It is the seventh mission set in January 1943 entitled Land Bridge to Leningrad. I came away…impressed. Things seemed a lot tighter and ready than they did when I played the singleplayer demo at the Eurogamer Expo last year. To be expected really considering how long it has been since then, but it now feels much more like a complete, finished game.

Company of Heroes 2 – Initial Battle Reports

Company of Heroes 2 – Initial Battle Reports

Wow. This game is going to be fun. As I write I’ve just had to drag myself away from playing another game of Company of Heroes 2 as I know that I will spend my whole day playing it otherwise. The pull of more wintery action is strong. I see bright things ahead for Company of Heroes 2, even just based on a couple of skirmishes battles against the AI. If you’re looking for some RTS action which isn’t full of Zerg, then this follow up to the Western Front set classic might be what you need.

Gazing into the Fire With Little Inferno

Gazing into the Fire With Little Inferno

There is a game coming out next Sunday on PC and the Wii U (in America of course, we don’t get the console until the end of the month) known as Little Inferno. It is from indie development studio Tomorrow Corporation which is made up of Kyle Gabler, Kyle Gray and Allan Blomquist, and more important, it is a little bit brilliant. This isn’t a Verdict though, we might just save that for the Wii U version. Regardless, I have been playing and really enjoying Little Inferno, a gem of a game.

Far Cry 3 Hands On Report – Part Two

Far Cry 3 Hands On Report – Part Two

In Part One of my Far Cry 3 hands on report I talked a little bit about climbing a radio tower and assaulting a mercenary outpost with the help of a hang glider and jet ski. The second part of my report picks up after I have ensured the outpost is cleared.

The mission from the notice board asked me to eliminate a mercenary leader in a nearby camp with a melee or knife takedown. So far, while I had tried to assault the outpost quietly I ended up having to go in guns blazing; this mission would be my first chance of trying out some of the stealth mechanics.

Far Cry 3 Hands On Report – Part One

Far Cry 3 Hands On Report – Part One

During the Eurogamer Expo I was able to check out the Far Cry 3 demo a couple of times, the demo was PC based and looked amazing. This is the first part of my hands on report.

When I played a little bit of Far Cry 3 during my first day at the Expo I came away with mixed feelings, it seemed to have a lot of potential with the open world and RPG style elements, but that it wasn’t harnessing what it could do properly. That however was a by-product of a limited play test. On the last day of the Expo I had an extended 40 minute session with the game and fell in love with the open world environment. There weren’t any story missions to direct me, just the freedom of the island.

Grid 2 – Hands On

Grid 2 – Hands On

I had no idea what it was going to be like playing a modern racing game with a wheel and pedals until I hit Grid 2 at the Eurogamer Expo. The last time I did was in an ancient beat up SEGA Rally Arcade unit that was gathering dust in my University Students Union. So playing Codemasters’ next big racer with a full wheel and pedal setup was like walking on Mars to me, I didn’t have a clue how things were going to work.

To be honest, it didn’t really work; I spent more time smashing my Ford Mustang into pieces on various trees and rocks than actually driving smoothly on the road in the point-to-point race I was in. This was just one of the demo booths available for Grid 2, the other was a traditional two-lap race with a bunch of AI opponents and an Xbox 360 controller.