Happy Halloween folks!
It’s that time of year again, when sensible people cower in fear behind their curtains and hide in terror, expecting every moment to hear that knock at the door, signalling the appearance of children demanding sugary treats in exchange for…just going away.
Here at the Reticule, we love a bit of horror. I say love – personally, I have a tendency to hide in cupboards from it, and from the looks of his contribution below, so does Michael. Nevertheless, I emerged from Narnia just long enough to ask my fellow Reticulans to write a few words about the games that scared them the most. The results are some expected suspects, and one slightly less so.
With Halloween swiftly approaching, I’d like to take a moment to salute one of the most memorable non-playable characters of my childhood. A figure so firm in his convictions that even the game defines him as an object instead of a person.
On the shores of Ultima VII’s Misty Channel, there stands a ferry station shrouded in a mysterious fog. Aboard the rickety wooden ferry a sole figure waits with an eternal patience, his only duty in life to shuttle passengers across to the mysterious land of Skara Brae. With a scythe in one hand and a black cloak concealing his skeletal form, he strikes an oddly familiar picture.