Back in November of 2013, Lords of Xulima closed a successful Kickstarter campaign to the tune of more than three times the $10,000 they initially asked for. The excitement for this game was almost palpable and since then over thirty updates have crafted this game into something that shouldn’t be missed by anyone who loves old school RPG games and more importantly a really good challenge.
I decided to take a look at the game in its final stages of Early Access and hopefully give you a good idea of what’s on offer when the game releases very soon. I’ll do my best to answer any questions if there was something I didn’t cover in the video.
Back in the days of the first PlayStation, I stumbled across an unknown (to me) game called Final Fantasy VIII and I went on to spend many many hours playing this deep RPG on my little grey box. A few years later Final Fantasy IX appeared, and again I spent many an hour working my way through the four discs loaded with wonderful content. Sadly, I didn’t touch any other Final Fantasy games until I took a very brief diversion with Final Fantasy XIII on the Xbox 360, but for whatever reason, I didn’t play more than a couple of hours.
Now though, I am starting to look at the series with fresh eyes thanks to a whole host of news and new trailers that emerged from the Tokyo Game Show this past week. …
The sickly sweetness beckoned me once again, promising that this time would be different. This time it wouldn’t taste just like all the others, this time it would last more than a fortnight… And like a mug I believed it, and bought Final Fantasy XIV for my PS3 and gave in once more to the hollow promises of that most seductive of genres. All the others had overpowered me with their sickly, over (or under-) cooked flavours that would inevitably fade with the morning dew. I expected little.
Voting has opened on Classic FM’s 2014 Hall of Fame – a fact that would seem an odd topic to announce on a gaming website, were it not for the fact that games have been voted in for two years on the trot. Oh, and considering that Jordan wrote exactly the same post last year.
It seems like only yesterday that every potential SaGa, Mana and Vagrant Story revival at Square Enix found itself under the Final Fantasy banner in order to capture a little more marketplace enthusiasm. From the international renaming of SaGa titles in the early years through to the incongruousness of whacking Final Fantasy onto the Crystal Chronicles sub-series of action RPGs, for decades the premier JRPG company leant heavily on their most successful marque.
After weeks of rumour, speculation and more accurately the uncovering of a Google cache of website pages, today Square-Enix finally officially confirmed the existence of a PC re-release of the iconic Final Fantasy VII by officially launching the website today. …
Sadly things like this happen every once in a while. A supposed video or document is ‘leaked’ containing information about an unreleased or unannounced game, which is then jumped on by major fans of the game whilst everyone else is left in confusion about whether it’s real or not and madness ensues. This time the supposed leak is a video from the oh so reliable source of Youtube, concerns Final Fantasy XV and an announcement at next weeks E3.
The video shows a small lecture hall containing only around five visible people and projected footage of a Final Fantasy game at the front of the room. In case you’re unaware, the footage shown in the video is that of Final Fantasy Versus XIII and not XV as the title suggests. The FFXV and CERO logo at the end of the video are also fake and the fact that it is to be released on PS3 and Wii U but not 360 is more than suspect. FFXV was also reportedly moved to the Luminous Engine months ago yet the video still shows the Crystal Tools logo, the engine used for FFXIII among others.
It’s fair to say that the fan reaction to this video has not been friendly and whilst I would personally love for a Final Fantasy announcement at E3, I’m not getting my hopes up based on a single shaky video. If none of this is enough to put your mind at rest then take a look at the video below and decide for yourself.
Final Fantasy XIII-2 Preview – Delving Into Development
Final Fantasy XIII split fans and critics down the middle, while many loved the change in direction for the series some hated it just as much. Reviewers were scoring the game at around 8 or 9 out of 10, praising the combat system and the production of the game while fans were upset by the lack of freedom and the slog to get through the first third of the game. Die hard fans of Final Fantasy will never like change, and yes from the days of FFVII -IX which was a personal favourite time for me, the game has changed and advanced a lot, but it wouldn’t it be somewhat foolish for a company to bring out thirteen or so games that were near exactly the same.
As a long term fan of the Final Fantasy games I can see just how much they have changed over the years bringing in all kinds of new aspects and abilities for each new game and revisiting and improving the parts we know and love. Square Enix has promised that Final Fantasy XIII-2 will be an huge improvement on its predecessor and it’s clear to see that they are determined to make some major developments, so much so that it has all become a little overwhelming. But just what have they changed for the new game and will it be for the better? Decide for yourselves after reading my hands on impressions from the demo and all the inside facts. …
Square Enix have revealed that a Final Fantasy XIII-2 cross platform demo will be released this week. It’s not entirely sure what will be available in the demo but details on that have been promised to follow according to a members blog. The demo will be available first for PS3 owners in America on January 10th and then on January 11th for PS3 and Xbox 360 owners in Europe. Hopefully we will be able to see use of the many changes and new gameplay elements that have been worked on for this game.
In a new series of features, our crack team of unemployable graduates wonder why they don’t have a rubbish interactive version of some intellectual property, theme or concept. This time: Steph Woor dodges references to dirty hippy flatulence. …