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Redshirt – The Verdict

Redshirt – The Verdict

I had high hopes for this game. There was something in the way it was covered that made me think that this high-concept game would be something special, a singularity almost on the indie scene. On paper, the concept is an intriguing one: a virtual social media game, set in a faux Star Treks sci-fi universe where your destiny is largely out of your hands. There was a commentary there on modern life and social media that I found pleasing, plus it had Star Trek jokes, what’s not to love.

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The Future Of Next-Gen Consoles

The Future Of Next-Gen Consoles

With E3 around the corner next-gen gaming is the talk of the console town right now. Rumours and opinions are being spread all over the columns and the forums, suggesting anything from what the next Sony and Microsoft consoles will be called, to specs of said consoles, to games that will feature on said consoles and features that they may include. None of these rumours have yet been confirmed but what I’m sure about is the image in my mind of what next-gen gaming means to me. There are things that I would love to see changed and things that have been mentioned on the rumour wheel that I’m praying do not make an appearance. In the paragraphs ahead are five of the ideas I have pictured next-gen gaming to be composed of (or in some cases, hopefully not). I would love to hear your feedback on these ideas, maybe you could even share some of your own. These ideas are aimed to include the whole industry of consoles but as my experience with this generation is from PC and Xbox 360 it might swing heavily in that direction.

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The War Is Over; The Secret World Is Delayed A Little

The War Is Over; The Secret World Is Delayed A Little

Today, at around noon UTC, The Secret War came to an end. Over the past couple of months the Facebook-linked ‘social’ game has been teasing players with screenshots, item unlocks and early beta access to The Secret World, Funcom’s upcoming MMO of secret societies and monsters in the modern world.

The game itself is pushed back from June 19th to Tuesday 3rd July. That’s a delay of two weeks, maths fans! Funcom explains this is ‘for market reasons’, to put Secret World in ‘a more positive launch window which will benefit the launch of the game’. No doubt they will also be using this extra time to fix a few more issues and add a little more polish.

Between then and now, there will be two more beta weekends open to those who pre-ordered or played enough of the Secret War. These weekends start on Fridays June 15th and June 22nd and run, as usual, to the end of Sunday.

*scribble scribble... bzzzt... bzzzt...* Hello?

Since its announcement – even as part of its announcement back in 2007 – The Secret World has been entwined with ARG elements and the end of the War is just the beginning of more. Click the society icons on the Secret War website and note the message given. I’ll leave the rest for you to explore.