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DOOM 64 – A Retrospective

DOOM 64 – A Retrospective

“The planetary policy was clear. An absolute quarantine was guaranteed by apocalyptic levels of radiation. The empty dark corridors stand motionless, abandoned. The installations sealed.”

Doom 64 took me by surprise. Growing up I never owned a Nintendo 64 (I was a PlayStation kid), so for years I operated under the belief that no such conversion of id’s classic first-person shooter had made its way onto Nintendo’s console. By the time I learned of its existence, my interest was best described as “indifferent”. I just casually assumed it was Doom all over again, not caring to dig any deeper into Midway Games’ title.

What a putz.

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