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Tag: Democracy 2

MPs Get Chance for Free Game

MPs Get Chance for Free Game

brown-facepalm

Do you think that your MP needs some training on real world issues before they make a decision that will impact upon you? Cliff from Positech certainly thinks so. He is of the opinion that most politicians aren’t qualified for the job, but he has a remedy.

Cliff is offering a free copy of his political strategy game; Democracy 2, to any elected official, be they from the UK, US or anywhere else in the world.

This is an interesting idea, it will be worth waiting to see if this picks up any mainstream coverage, and to find out if any MPs take Cliff up on his offer.

Cliffski on Game Sales

Cliffski on Game Sales

Positech founder and indy game developer Cliffski has recently been talking about indie game sales and specifically Positech game sales on blog.

In something I think came about from this Rock, Paper, Shotgun comments thread Cliffski posted some thoughts about sales volume.

This led to a group of people to answer his question about how many copies we thought Democracy 2 and Kudos 2 had sold. Numbers ranging from 1 to 12,258 were shouted out, none of which Cliffski can confirm nor deny due to being “commercially sensitive” information.

Despite his lack of total openness, Cliffski did reveal that the money he makes from direct sales of his games via the Positech site are enough to pay the bills and such like. His point was that he doesn’t need the sales from other channels like retail sales or digital distribution networks.

He then showed us this fancy graph;

Moral of the story then? If you really want to help an indie game developer you are best of buying directly from them as more of the money goes right into their pockets. Cliffski’s graph shows that this is the current trend, for him at least. People are buying more Positech games directly than through other sources. Also of note is the spike in sales, these fit in with the releases of both Democracy 2 and Kudos 2.

It would be very interesting to hear more from him on this subject, and indeed more from other indie developers about this.