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Deadpool – The Verdict

Deadpool – The Verdict

Deadpool is a game that does what it says on the tin. By ‘tin’ of course I mean case, and by ‘what it says’ I mean what Deadpool says… that’s right, he quotes himself on the case of his own game. It’s this self styled egotism that sets the standard for a large portion of the campaign.

As a character Deadpool is a bit like Marmite in the sense that you will either love his over the top, whimsical narration of his own game or you will detest his immature humour and big headedness. If you already know about Deadpool‘s outlook on the world you will largely know what to expect from this, otherwise you might not be able to overlook the childish and immature narrative and comedy that is peppered throughout the story. It never relents either, so if immaturity is something that grates on you quickly then you will find no comfort here, however if you fondly remember the times you used to laugh at inflatable women and jokes about celebrities then this will be right up your street.

The combat is surprisingly solid for a game that doesn’t take itself seriously and consists of a melee/shooting mix, using combos to build up DP points (Deadpool‘s self styled version of XP) and further bonuses. These points can then be spent on upgrading your characters health, abilities and weapons, which in turn allows you to build up bigger combos and earn more DP, I’m sure you see where this is going. The weapons on offer are not all that varied with three melee type weapons, four guns and four types of grenade. Whilst upgrading and changing weapons around can be fun it’s entirely feasible to stick with the starting weapons for the duration of the game unless played on the hardest difficulty.

There is also a small platforming element to Deadpool. When navigating certain chapters you are expected to make your way through areas that cover various altitudes, or jump across lakes and chasms littered with platforms. Not much emphasis is put on this though as these areas are generally cluttered with enemies and other objectives. Platforming is not your focal point when you also happen to be fighting off enemies, dodging helicopter fire and collecting power-ups and sometimes even all of them at the same time. This does however make for very enjoyable gameplay when set pieces like this are in full swing.

Teenage Mutant Ninja Deadpool
Teenage Mutant Ninja Deadpool

Graphically and musically this game falls under the fairly standard category. A meaty guitar riff dominates the start up screen but after that I don’t recall anything audibly memorable aside from Deadpool himself. Graphically there isn’t really anything that makes me stop in awe, whilst at the same time nothing fundamentally wrong with design or modelling. Enemy AI also falls into the neither here nor there section. Although there are occasionally some enemy types that are really tricky to deal with, most of the time it’s the sheer number you encounter that is the daunting part.

Clocking in at around 7-8 hours on veteran difficulty Deadpool is not the most extensive, but in my opinion this length is just right for the type of game it is. Any longer and the combat would begin to get tired and repetitive, the tomfoolery irritating and the story boring, and any extra playtime would be at the detriment of the gameplay itself. Gameplay can be extended by the challenge mode which uses eight areas from the campaign and pits you against increasingly harder waves of enemies, with an unlimited wave mode unlocked at the end of each stage.

Personally I think this is a great little game packed with silly and dirty jokes, a strong lead character and enjoyable gameplay. This won’t be the case across the board due to the humour style and possible repetitive gameplay. Factoring cost into the equation of value for money also lowers my final scoring for the game. At £30-ish Deadpool is not the most expensive release, but with only a 7-8 hour campaign that has little replay value and a challenge mode, there’s not a lot to sink your teeth into once that first playthrough ends.

For anyone who has yet to experience Deadpool and want’s to know more, just think of what the Mask films would be like if they were rated 18 and you will have a pretty good idea of what to expect here. Just don’t play it when your mum is around as things can often turn off the wall crazy or downright rude, in the funniest way possible.

Verdict – On Target

Platforms Available – PC, PS3, Xbox 360
Platform Reviewed – Xbox 360

Review based on a copy provided by High Moon Studios.

Please check this post for more on our scoring policy.

New Video Game Releases – June Schedule

New Video Game Releases – June Schedule

Welcome to The Reticule’s definitive roundup of gaming releases throughout June 2013. All release dates stated are for the EU, across all currently available platforms. Keep this page bookmarked for easy access, as we will link all previews and reviews when we post them on the site.

Still catching up with this months games? May’s release schedule can be found here.

Marvel Heroes

Prime World: Defenders

Remember Me
PC, PS3, Xbox 360

Remember Me Game Screenshot June 2013

Remember Me features exploration, platforming, stealth, and melee combat. The game introduces the mechanic of ‘memory remixing’: entering and rearranging a target’s memories to manipulate them. Players accomplish this by replaying a memory and modifying details to change the target’s recollection of the outcome. Another key mechanic of gameplay is stealing memories from specific targets and using points called Remembranes to replay the memory in real-time: this is often needed to proceed through the game or avoid hazards otherwise hidden from the player.

Pandora: Purge of Pride

Rugby Challenge 2: The Lions Tour Edition
PC, PS3, Xbox 360

The Last of Us

The Last of Us Naughty Dog PS3 June 2013

The Last of Us is a genre-defining experience blending survival and action elements to tell a character driven story about a population decimated by a modern plague. 20 years after a pandemic has radically changed known civilization, cities are abandoned and being reclaimed by nature, infected humans run wild and survivors are killing each other for food, weapons; whatever they can get their hands on.

Animal Crossing: New Leaf

PC, Xbox 360

Girls Fashion Shoot

Return to Castlerama

Pro Cycling Manager Season 2013: Le Tour de France – 100th Edition

Magrunner: Dark Pulse
PC, PS3, Xbox 360

Magrunner Dark Pulse Screenshot June 2013

Developed on Unreal Engine 3, Magrunner transports players into the near future, where technology confronts the Cthulhu Mythos imagined by fantasy author, H.P. Lovecraft. Magrunner takes us to 2050, at the heart of the Gruckezber Magtech space exploration training facility. This futuristic venture, organized to promote a brand new technology, puts your reflexes and brain to the test, with simple yet exciting mechanics.

The Raven – Legacy of a Master Thief

Ashes Cricket 2013
PC, PS3, Wii U, Xbox 360

Lego Legends of Chima: Laval’s Journey

MotoGP 13
PC, PS3, PSV, Xbox 360

Company of Heroes 2 (First Impressions)

Company of Heroes 2 PC Strategy June 2013

Company of Heroes 2 will feature the Soviet Red Army as a new faction and will take the player on various stages of the Eastern Front campaign, from Operation Barbarossa to the Battle of Berlin. The game is built on Relic’s proprietary Essence 3.0 engine, which showcases new improvements compared to Relic’s previous games. One such improvements is the new line-of-sight technology, TrueSight,[9] which aims to better emulate troop visibility in real combat. In contrast with traditional unit visibility, TrueSight more accurately represents a unit’s visibility range based on environmental conditions and type of unit. Essence 3.0 will also incorporate an innovative weather-simulating technology known as ColdTech and destructible environments.

PS3, Xbox 360

The Sims 3: Island Paradise

Borderlands 2: Tiny Tina’s Assault on Dragon Keep
PC, PS3, Xbox 360

Game & Wario
Wii U

Time and Eternity

Ride to Hell: Retribution
PC, PS3, Xbox 360