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Call of Duty: World at War Impressions

Call of Duty: World at War Impressions

Lets be honest right from the off, World at War is simply Call of Duty 4 set back in World War II and made a bit worse. I had some hopes when I started the game, the briefing sequences to each level are nicely done, they mix together voice overs from the leading character from the US and Russian campaigns with archive footage from the battles you are taking part in.

It is clear that Treyarch are trying to honour those who were involved in that bloody conflict, and that is a good thing too. Veterans need to be remembered, and as the years go on there are going to be less and less of them alive, so poignant tributes to them are essential. However when you start the credits with a message in honour of those troops and proceed to throw in a zombie survival mode at the end, well that just seems wrong.

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