This. Watch this.
Now, that all looks rather good doesn’t it.
Noita is a rogue-a-like wizard exploration game with a difference. I mean, not that that’s a massively overused genre, but still. The difference here is that they are simulating every single pixel.
Now this is a rather big thing. it means fire can spread. It means water can freeze. It means electricity can electrify water. It also means giant explosions can destroy half the level… and that is something i’m keen to explore. The developers list the following:
- Pixel-based physics: Every pixel in the world is simulated. Burn, explode or melt anything. Swim in blood of your foes!
- Your own magic: Create new spells as you delve deeper into the caverns. Use your magic to crush your enemies and manipulate the world around you.
- Action rogue-lite: Death is permanent and always a looming threat. When you die, don’t despair, use what you’ve learned to get further on your next adventure.
- Procedurally generated world: Explore a unique world every time you play. Discover new environments as you adventure deeper.
I love games where you can play around within a set of rules and physical laws. you can combine spells and phenomena to devastating effect. Acid rain can eat through levels, setting off explosive barrels. you can freeze water with enemies in it. You can redirect magma flows towards people…. it just looks like a ridiculous playground filled with spells of mass destruction and i cannot wait to have a play. You can also cause a rain spell to put out your burning robes….
The game is currently listed on Steam and will be released ‘when it’s done’. And when it is done, i’m going to be playing it- so check back for more updates, and the review when it’s live!