Let me first preface this piece by explaining my background with flight simulators. I played Microsoft Flight Simulator ’98 back in the day, I had an absolute blast…but wasn’t actually any good at flying the planes. Since then, my flying experience has mainly come from the Battlefield games, along with a dabble in things like Tom Clancy’s HAWX. What does that all mean? If you are a die-hard flight simulator fan, this isn’t the article for you as I won’t be talking about how accurate the plane models are or other details like that, but please feel free to laugh at my flying “skills” in the videos!
In something of a surprise, even to myself, I found that I was playing The Division briefly on the weekend. I was surprised, because I truly didn’t expect that I would be playing any, or many, of the AAA releases of the past week or so until the autumn at the earliest. But I spied The Division on Steam, and I just couldn’t help myself. I had to get a taste of what this possible Destiny beater was all about and squeezed in about an hour with the game, and took in the sights and sounds of Brooklyn.
Back in October, I got stuck into the Beta for Rainbow Six: Siege and thoroughly enjoyed it. There was a limited range of maps to play through, but I could already tell that this was shaping up to be a very good shooter. Now that I’ve had a chance with the full game, I am happy to confirm that Siege is a very good shooter, but one that needs to find its feet.
I spent much of the past weekend playing the Call of Duty: Black Ops III multiplayer Beta on the PlayStation 4. While the Beta is launching on the Xbox One and PC at the moment, I just want to share some of my early thoughts of the game. Hit the break, and let’s begin.
Destiny’ latest expansion, The Taken King lands in September along with updates for the core game. Is this Destiny 2.0? Will The Taken King be good? Chris muses on what is happening after the break.
Take a pinch of the multitudinous number of activities found in Burnout Paradise, a slice of story (a rarity for driving games) like Driver: San Francisco and a dollop of open-world antics from Fuel. Mix those elements all together and finish off with a topping of Test Drive Unlimited and classic Ubisoft open-world traits and you are left with The Crew.
Have you picked up Project CARS this past week, looking forward to a racer which can challenge the hegemony of Gran Turismo and Forza? Have you started to play with a gamepad and found everything extremely frustrating to drive? Have no fear and don’t give up on it just yet. This is my tale.
I didn’t make it to Rezzed this year, there are only so many game shows any one man can make in the year, and only so many trips to London any one man can afford to make in a year. However, I was keeping a close eye on the event via Twitter, and these are some thoughts on three indie games that featured strongly…
When we wrote our Games of the Year pieces back last year, I wrote openly and honestly about the games that I had loved from last year. However, as is to be expected, I didn’t play every game, or even every AAA title, that was released last year. Since then though, I’ve had the chance to revisit a title which would have appeared at the top of my list – Dragon Age: Inquisition.
From most accounts, The Last of Us was one of the games of a the generation when it was released on the PlayStation 3 last year. While Steve had some valid criticisms of the game when he played it last year, I have just finished the recently released PlayStation 4 version and, despite some issues, have been truly impressed.
The game known as Watch Dogs but which really is called Watch underscore Dogs came out last week. Jon is working on a Verdict for the coming few weeks, but right now we are ready to deliver some of our early thoughts on the game across both PC and PlayStation 4. Read on…
I never thought I would find myself yearning to play more Europa Universalis but when I realise that I haven’t played it for a few weeks I find myself itching to get back to it. An Editor’s note here: this Verdict has been waiting to be published since before the Eurogamer Expo, trade shows are time-sinks just as much as Europa is.
Earlier this year I sold my PlayStation Vita to a friend at work. I reasoned that I wasn’t playing it at all, the money would come in handy and it would be better off with someone who might use it. After having digested some of what I saw at the Eurogamer Expo, I can safely say that I will be looking to buy a Vita again quite soon.
As I write this report on Day Three at the Expo, I realise that the morning has faded away into a blur and I find myself extremely thankful for the notes I made on my tablet this morning. I don’t think I would have remembered what happened without those notes.
Day 1 at the Eurogamer Expo was a late arrival for myself thanks to traveling and checking in to my hotel. So I didn’t get to the show until three in the afternoon at which point things had got very busy.