Blackguards 2 is a turn-based, tactical RPG based on the rule book of The Dark Eye, the increasingly popular German role-playing game that challenges even Dungeons and Dragons for it’s fantasy crown. Made by Daedalic Entertainment, Blackguards 2 is a follow up to 2014’s original and is due for release almost exactly one year later in January of 2015. Various additions and improvements have been made since the first game was released making Blackguards 2 a more accessible and understandable game than its predecessor.
“Somehow I don’t enjoy mindless trial and error like I used to” announces Geron during what I now like to refer to as ‘The Cucumber Incident’, the one and only moment in Memoria where all reasoning and judgement is thrown out the window in place for random guess work and pure luck. To say that there is only one such moment in a ten to twelve hour game built around puzzle solving is a big credit to Daedalic Entertainment.
Memoria tells us the story of Geron and his wish to break the curse that currently traps his friend Nuri in the form of a raven. In order to do this he strikes a deal with a wizard who will teach him the spell he requires, but only if he can first solve a riddle.