Time flies by, it really does, and it’s scary how fast it goes sometimes. I’ve been dipping back in and out of Rainbow Six: Siege in recent weeks, and was thinking that the game must be two years old by now. But lo, I looked back at my in-depth thoughts on the game, and realised that it was released in 2015, and is a few short months away from its third anniversary. And yet, it’s as good as it ever has been.
Back in October, I got stuck into the Beta for Rainbow Six: Siege and thoroughly enjoyed it. There was a limited range of maps to play through, but I could already tell that this was shaping up to be a very good shooter. Now that I’ve had a chance with the full game, I am happy to confirm that Siege is a very good shooter, but one that needs to find its feet.
A few weeks ago, I was busy checking out the Beta for Rainbow Six: Siege, and ever since then, I’ve been meaning to write about it. I’ve composed some thoughts on the game so far, so hit the break and find out what I think.
While E3 has come to an end, and many a British journalist is facing a long-slog home to face the jet-lag, we here at The Reticule are still going to have some thoughts to share on what was revealed in Los Angeles. Right now I want to take a moment to talk briefly about two games which unexpectedly caught my attention, Rainbow Six: Siege and Dead Island 2.