Have you picked up Project CARS this past week, looking forward to a racer which can challenge the hegemony of Gran Turismo and Forza? Have you started to play with a gamepad and found everything extremely frustrating to drive? Have no fear and don’t give up on it just yet. This is my tale.
By the time this goes live, it will effectively be the third day of the Expo, but this is a quick recap of day two at the show. Big shooters, big racers and numerous indies await…
I dropped the name of Project CARS the other day when I was talking about the announcement of GRID Autosport and followed it up by having a quick blast with a BMW around Rouen-Les-Essarts where I promptly binned it in the barriers. Then, a few days later, Slightly Mad Studios released their first official trailer for the game which I have handily embedded after the break.
Project CARS is shaping up to be quite an impressive piece of work, both with the actual game, and the development process which uses the World of Mass Development (WMD) platform. In short, this is what has the potential to be one of the best racing games ever tied with one of the most innovative development methods there is.
Slightly Mad Studios have added a new member tier to their World of Mass Development powered title Project CARS. The new tier is called Full Member and comes in between the Team Member and Senior. If you want to become a Full Member, it will set you back €45, but more importantly you will get a free boxed copy of the game if you join or upgrade to the new tier. The other lower positions aren’t being ignored, Juniors will…
Yesterday I published the first part of my interview with Andy Tudor, Creative Director at Slightly Mad Studios about the new World of Mass Development project being worked on by the studio. In this final part of the interview, I talk to Andy about Project CARS, the racer at the heart of World of Mass Development.
The World of Mass Development project from Slightly Mad Studios is the culmination of an innovative idea on how games development should work. It is also the machine powering development of Project CARS, a fantastic looking racer. In this first part of my interview with Andy Tudor, Creative Director at Slightly Mad Studios, we talk about the World of Mass Development concept. Tomorrow, we tackle the game itself. Hit the jump to learn more.
I came across Project Cars earlier today and I am intrigued by what I have seen so far. It is a game being developed by Slightly Mad Studios, those guys behind the Need for Speed: Shift series and is part of their World of Mass Development (WMD for short) development process. Hit the jump for some more details.