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The Masquerade Runs Through Seattle

The Masquerade Runs Through Seattle

It’s long been rumoured that Vampire: The Masquerade – Bloodlines 2 was in the works, with Paradox Interactive dropping several hints on Twitter in recent weeks. Finally, at GDC this week, the big reveal landed, and next year you will be taking to the streets of Seattle. Following Paradox taking ownership of the World of Darkness IP back in 2015, it’s a great news story to see a new game in the Bloodlines vein being developed by Hardsuit Labs, with…

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The Joyful, and Head Scratching, Moments of Half-Life

The Joyful, and Head Scratching, Moments of Half-Life

Half-Life stands proud at the top of the all time greatest games for many of the pre-Fortnite generation. Even to this day, it still inspires developers to create videos about it, and for me to rattle on about the AI. Having just sent the finished On a Rail, and sent the top secret rocket into space, I wanted to share some memories of this special game. And no, I won’t be talking about the introductory tram ride. The Resonance Cascade…

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Ace Combat 7 – The Verdict

Ace Combat 7 – The Verdict

Simulation games have long held a fascination for me, and have long been featured here at Reticule Towers. Go back ten years, and I first dropped mention of classics like Silent Hunter and the original Euro Truck Simulator. I’ve covered flight sims, even doing a series of videos on Dovetail Games’ Flight School. But, amidst all those wonders, I’ve not had the pleasure of writing about a combat flight simulator. That, my friends, is a great personal shame. I have…

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The PC Store Wars – What Next?

The PC Store Wars – What Next?

Earlier this week, I took at look at the current state of play with regards to The PC Store Wars. We’ve gone from a situation where, despite repeatedly shooting themselves in the foot, Valve have had little, to no, real competition in the online PC store space. Then, all of a sudden, Epic turned up with their own store. What happens now? The Fortnite Effect Epic made no bones about it when they launched their new store front. Their ability to…

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The PC Store Wars – The Story so Far

The PC Store Wars – The Story so Far

The PC Store Wars have been in a Cold War, pretty much ever since Valve launched Half-Life 2 with the requirement that users ran it through Steam. The Humble Bundle, GoG and more recently, Discord offer their own alternatives with distinct twists. Meanwhile EA, Ubisoft and Blizzard have stores primarily to promote their first party games. They have all been efforts to break the monopoly of Steam, though without any obvious impact on Valve’s money-making machine. Most of Valve’s problems…

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Residing in Evil

Residing in Evil

If you’ve read any of my work over the years, you’ll know that many great game series’ have passed me by for one reason or another. Probably because of my Football Manager obsession, but not always. One such series that I’ve long been hidden away from is Resident Evil. But with the remaster of Resident Evil 2 hitting the shelves recently, I plucked up the courage, and stepped into Racoon City. Racoon City, Umbrella, Claire Redfied, Leon S. Kennedy, Chris Redfield and Jill Valentine are names that…

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Making the Most of the Open World Infestation

Making the Most of the Open World Infestation

There are just a few open world games on the market these days, any one of which looks set to take anywhere from 50 to 100 hours to complete, but of course, “completing” an open world game means different things to everyone. Does it mean completing the main story, reaching the level cap, doing every last thing in the game to get it 100% finished? I want to offer some tips on how you can make the most of this…

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The Wonders of AI in Half-Life

The Wonders of AI in Half-Life

I’ve played many shooters over the years, some where the AI is great, others where it isn’t that smart, but does a great job for the game you are playing. Of course, there are others where the AI is dull, and brings the game down. The twenty year-old Half-Life though, still stands out as one of the best implementations of AI in a shooter.

Praise the Mercenaries in Odyssey

Praise the Mercenaries in Odyssey

All praise the mercenaries that dot the Greek lands in Assassin’s Creed: Odyssey, seriously, they’re something brilliant. Brilliant might be a strong word of course, but I do enjoy their presence, much more than their Phylakes compatriots from Origins.

Diablo 3: Eternal Collection – The Verdict

Diablo 3: Eternal Collection – The Verdict

This is the fourth time that I’ve reviewed Diablo 3. Way back when in 2012, I took a look at the base game, a couple of years later I focused on the Reaper of Souls update and finally, I reviewed the PlayStation 4 release. Now, I take on the Switch version with the Eternal Collection.

Call of Cthulhu – The Verdict

Call of Cthulhu – The Verdict

It’s 1924 and alcoholic ex-serviceman turned private investigator Edward Pierce is sitting in his quiet office, drink in hand, wondering where the next job is going to come from. All of a sudden there’s a knock at the door and before he knows it, he finds himself whisked off to a remote island to investigate the death of the Hawkins family in a fire that consumed their home.

Time to Bring Back cncnation.net?

Time to Bring Back cncnation.net?

The title of this post is a very obscure reference, one that maybe only a small handful of people will get. It’s well deserved though, as EA have sent the internet crazy by talking about Command and Conquer again, but this time, in the context of a PC release, not that inane Rivals mobile game they revealed earlier this year. Onwards!

Space Quest Too – Captain Disaster In: Death Has An Extremely Long Title

Space Quest Too – Captain Disaster In: Death Has An Extremely Long Title

Right. The only people on this planet that speak my language are robots. The robotic doorman won’t let me into the robot club without a membership card. I’ve found a membership card, but it is rather unfortunately floating inside the translucent body of a sentient blob. I could ask for the card, but unfortunately the only people on this planet that speak my language are robots.
If you haven’t already guessed, I appear to have once again stumbled into point and click territory.