Iron Harvest is a classic-RTS game by King Art Games that has just launched an Open Beta. I was quite enamored by the diesel-punk idea and of course a game that could be the spiritual successor to the greatest RTS of all time, Company of Heroes. Only you know, with big stompy retro-mechs. What’s not to love.
Ok, time to delve into what makes an effective load-out. Which guns and gear should you be considering and what play-style best suits you. The previous piece in this series on Trades and missions can be found here.
This ‘should‘ be pretty straightforward though it does come with the following disclaimer: The advice here is based off my particular play-style (which I’ll explain in a minute), but I have tried to make some general comments based on other styles as well. Depending on how you play you may want to adjust appropriately.
It’s going to be a looong post though, so maybe grab a cuppa…
I adore the ocean, so whenever a game like E-Line Media’s Beyond Blue pops up, I’m right there. The video-game is an ideal medium for ocean exploration, capable of creating the illusion of a vast expanse of blue and its uncharted depths and evoking feelings of utter isolation, which can be felt as either peaceful or terrifying, depending on your inclinations.
For me, it’s often both. So, before I get into Beyond Blue itself, I’m going to dig a little into why video-games helped nurture those twin feelings of love and fear.
So, we covered the basics in the first part of our Escape From Tarkov guide; next on the list are the maps. Knowledge of which aside from not only being integral to the game and actually getting the misison themselves, will often make-or-break your entire raid and whether you’re likely to survive an engagement or not. So, Let’s find out about them!
The first time I ever played Stalker, a friendly group of soldiers helpfully took the time to impart a great deal of advice about how to stay alive. They told me what to look out for, where to travel and how to stay safe in the Zone, Stalker’s terrifying and sinister take on Chernobyl and its surrounding area.
I thanked the men for their advice and watched them slowly walk up the distant hill, where they were immediately set upon and devoured by a pack of mutant dogs.
This memory of my first encounter with the Zone has stuck with me ever since – a powerful lesson in how unpredictable and dangerous the world of Stalker was. It’s also one of the reasons I’m so excited by today’s reveal of Stalker 2 during the Xbox Game Showcase.
OK we’re flying through these now, here’s part 3 of our Tarkov guide where we’ll focus on the Economy, the Flea Market and a bit on Traders. The first and second parts of this uber guide can be found here and here.
This will be a nice short one as the essentials are easy to cover. So let’s jump in.
So, want to know what the Basics of Tarkov are? What the platform is you’ll need to build off and grow as a player? Then you’ve come to the right place as we start our Tarkov Guide with The Basics. If you’ve not read the reason why I’m writing this series, catch up HERE otherwise- jump right in.
The remake game is a tricky business. If you change too much, you’re accused of betraying the spirit of the original; if you change too little, you’re accused of being slavishly devoted to it. Creative liberties or creative bankruptcy aren’t the only pitfalls, but they’re two of the biggest, and it’s a challenging tightrope to walk.
Escape from Tarkov has been available since July 2017 and has come a long way since then. It’s been constantly developed and updated by BattleState Games, and is turning into something very special indeed having exploded in popularity through some genius marketing on Twitch.
I’ve been playing it since late 2018 and have put in a ridiculous amount of time in it- I’m not exactly sure how much as the stats are reset each wipe, but the last time I checked I was at over 100 hours in the last wipe alone. What?!?! Don’t look at me like that….
So given that, I decided it was time to start pulling my experience together into a guide that will hopefully stop people making some of the mistakes I made during my early Tarkov life, and bridge some of the middle ground between newbie and pro.
It helps though to understand why Tarkov is such a great game. One of these reasons is that it generates truly memorable experiences like the one I had just the other day.
Dan Marshall of Size Five Games, developers of such greats as The Swindle, Lair of the Clockwork God and Behold the Kickmen has today teased a new game from the two-man team. It features a dinosaur, is dystopian, and like all Size Five Games will be set in the same Dan and Ben universe of their other games. …