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Our Week In Games – Part Five

Our Week In Games – Part Five

Welcome one and all to another edititon of Our Week in Games here at The Reticule. It’s been a week where Chris talks about three indie games he would have played at Rezzed if he been able to attend. Kevin has reviewed Tormentum: Dark Sorrow and Nick takes a look at the Atari/Jeff Minter/Tempest affair. Once you’ve perused those fine words, read on to catch up on Our Week in Games.

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Our Week In Games 2015 – Part Four

Our Week In Games 2015 – Part Four

As a married man, I hate Valentine’s day. Actually, scratch that – as a sensible human being, I hate Valentine’s day. For singles, it’s a day of misery and loneliness and for couples, it’s a high pressure event where you just cross your fingers and pray you get things right. In many ways, it’s a roguelike. No reloads, no second chances and half the time you don’t know the effect of the words until you say them.

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Our Week in Games – Week 105

Our Week in Games – Week 105

It’s that time of year when the big blockbusters launch ready for Christmas. I’m talking about games like Call of Duty and Assassin’s Creed…sadly though, we will only be covering one of those games in the coming weeks. We weren’t able to secure review code for Unity or Rogue here at The Reticule, so unless one of the team can afford to dig deep, they’ll be on the back burner. In brighter news, I’ll be having first thoughts on Advanced Warfare soon, while Kevin will be taking a crack at Dragon Age: Inquisition on the Xbox One.

With those few updates out of the way, let us get on with Our Week in Games.

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Our Week In Games – Week 104

Our Week In Games – Week 104

In a rather strange series of news posts it became apparent that Ubisoft had removed all their new releases from Steam earlier in the week. The reason why they felt they had to do this has not been fully discovered yet but the internet was rife with rumors of a fallout with Valve over the pricing of their games. Whatever the reason it seems to have sorted itself out as after a brief spell of wondering what to do with ourselves, the games magically appeared back on Steam yesterday afternoon.

Kevin

This week has been very busy on the gaming front. Now that my new PC is all set up nicely I’ve had some real time to sit down an play some good games and even get some recording done!

First off I managed about an hour of the surprise Evolve alpha, I was hoping for more but ended up missing it. It was good fun when it worked (it was very temperamental) but nothing to shout home about just yet as you would come to expect from an alpha honestly. Next up was Mark of the Ninja. I’ve been wanting to play this for ages and it’s been in my Steam backlog for… well, ages. Really enjoyed it and was surprised to realise it took me 8 hours to finish, seemed a lot shorter. That’s usually the mark of a good game in my books, something you can lose yourself in for a bit.

Finally I’ve been taking a look at Lords of Xulima early access on Steam. It’s an old school styled RPG with lots going for it, definitely worth checking out if you like your Ultima games. More to come on this very shortly and I managed to get some recording done too.

Oh yeah, and there’s Hearthstone, but that’s a given for any of my OWIG entries.

Jon

I spent a lot of last week playing Evolve and if you’ve read my preview on it (of course you have…) you’d know I think it has promise. I particularly like the a-symetrical nature of the combat. The success or otherwise of the title, for me at least, rests on maintaining this a-symmetry as the playerbase becomes more experienced and the characters progress and unlock more skills.

Rampaging monsters and hunters aside, i’ve spent a bit of time re-visiting an old love of mine; X-Com. Now the game is starting to look old, and if im perfectly honest with myself, it wasn’t the best looking game on release (though it was by no means bad, the styalised visuals hid an ageing engine very well), but the gameplay is still immense.

With the benefit of the 2nd wave options (a way to modify the game for extra playability) im going to give it another bash. ON classic ironman of course….

Our Week in Games – Week 103

Our Week in Games – Week 103

Another week goes by, and it looks like all of us here at Reticule Towers have been busy with our day jobs (or Halloween parties). While Kevin and myself have managed to cover some of the news, we’ve not had a chance to delve deeper into anything else. We’ll have to get ourselves into gear though, in the coming weeks we will see Advanced Warfare and Assassin’s Creed Unity releasing along with some other big titles. While you ponder what you are playing next, hit the break to read the latest Our Week in Games.

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Our Week in Games – Week 102

Our Week in Games – Week 102

It is a Sunday, and that means it is time for another edition of Our Week in Games here at Reticule Towers. Earlier this week Steph wrote a great piece about the variety of Wii U controllers which will be something that comes into greater focus when Super Smash Bros. comes out closer to Christmas. GameCube pad, Wii U GamePad or Pro Controller? Choices choices.

While you ponder that, and decide whether you will be buying a Wii U, I want you to watch the video below from Matt Lees about Destiny. It clocks in at just over twenty-minutes, but it is a must watch for anyone who wonders about the mechanics in the game.

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Our Week in Games – Week 101

Our Week in Games – Week 101

Welcome to another edition of Our Week in Games here at Reticule Towers. It has been an interesting week as we figure out what, if any, response we will have to the ongoing ‘Gate’ incident that is taking place within gaming culture. We have decided that on some occasions, it is better to stay away from the fire rather than stick our hands in it. I will say this though; there are numerous sides to the initial argument over journalistic ethics and whether websites should cover cultural issues beyond just posting the latest AAA FPS trailer. The sad fact is, that room for any reasonable debate on these topics has been destroyed by a very vocal minority who have taken things to awful extremes. Our last comment on the ‘Gate’ incident will be this – take a look at this Eurogamer piece which which states that We cannot let this become gaming culture and the fact that the abbreviation of post-game phrase, Good Game (GG) will never quite sound the same again. I also wonder how the retail site GamersGate has been coping in the midst of all this nonsense.

With that, we resume normal service with Our Week in Games.

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