As we roll ever closer to Christmas, we have one last edition of Our Year in Games to share with you before we bring you Our Games of the Year on Christmas Day. If you’re reading that on Christmas Day, then you don’t have enough Christmas dinner to eat. With that, let us move on with Our Year in Games…
As we trundle ever closer to Christmas, it is of course time for another edition of Our Year in Games here at Reticule Towers. Read on to see what other tales from our past year we have to share.
Last week we kicked off a review of our last year in games, and today we kick on with part two. Hit the break to see what other thoughts we have from the last year in games…
Welcome to Part One of Our Year in Games here at Reticule Towers. For the next four Sundays, we will be sharing memories and thoughts on what has transpired in our past gaming year. We aren’t limiting ourselves to talking about games released this year, anything goes. Have no fear though, we will be taking a look at Our Games of the Year at Christmas, though I doubt we will come away with a definitive verdict.
It’s that time of year when the big blockbusters launch ready for Christmas. I’m talking about games like Call of Duty and Assassin’s Creed…sadly though, we will only be covering one of those games in the coming weeks. We weren’t able to secure review code for Unity or Rogue here at The Reticule, so unless one of the team can afford to dig deep, they’ll be on the back burner. In brighter news, I’ll be having first thoughts on Advanced Warfare soon, while Kevin will be taking a crack at Dragon Age: Inquisition on the Xbox One.
With those few updates out of the way, let us get on with Our Week in Games.
There are some fantastic first-party games on the Wii U, but what is less talked about is the growing, and fantastic, range of indie titles that are available through the eShop. Steal Inc 2: A Game of Clones from Curve Digital (the guys who did Iron Fisticle) is just one of those games.
The Wii U Gamepad: Love it or hate it, at least you’re sure when you’re supposed to be using it.
Our Week in Games has reached the 100th normal edition (not counting crazy Christmas or E3 ones), so we decided to share some thoughts on what this Sunday adventure that we call OWIG means to us and what our highlights from the past editions has been. The first edition was way back in July 2012, and I for one am just happy that we have kept this going all this time. On to another 100!
Wow. Well we get sent things, and I wasn’t even aware that this title was coming (ostensibly as it’s currently Wii U only), but my word does it look fun. Stealth Inc 2: a Game of Clones (see what they did there) is a metroidvania-style platform puzzler with open (2d) world aspects that make it an entirely intriguing prospect. It’s also utterly gorgeous.
Day three at the Eurogamer Expo has been my last for the year. A visit to Progress Wrestling is due tomorrow and occasionally some things take importance over games. Shocking I know!
Day one of my experience at the Eurogamer Expo is in the bag, and it has been something of a long day. I was on a bus from my flat at 10am to the city centre to get a National Express coach at 11am over to London. On arrival in London I took a walk to my hotel and was checked in by 2.30pm and walked into Earl’s Court for my first day at the show.
The most interesting aspect of the past week was a little video from nVidia where they achieve two things. They manage to show off their new Maxwell and VXGI technology and they also debunked some of the conspiracy theories surrounding the moon landings. The video (after the break) is slightly heavy on the tech-talk, but is also filled with some lovely footage of nVidia’s version of the moon landing along with some wonderful footage and photos of the real event. Great stuff.
I covered all the nastiness that has been going on recently in my Editorial from Friday night, so I won’t dwell on that. I think the big news from the past week was the announcement from Nintendo that they are releasing a new model of the 3DS and 3DSXL…which is an interesting proposition. The new machine features a second analogue stick which the handheld has been crying out for since launch along with NFC capabilities which will let the device work with Nintendo’s new Amiibo figurines. There is also the small factor of an upgraded CPU, which in turn means that the upcoming Xenoblade Chronicles port will only be available on the new and improved machine. That doesn’t sound very Nintendo-like to be, previous hardware revisions for the 3DS have all been fully compatible with each other. I foresee this causing a lot of confusion if more games go the way of Xenoblade. Even worse, we won’t see the new 3DS machines until next year here in Europe.
Once you have digested that disappointment, why not hit the break to check the latest edition of Our Week in Games.
There has been a lot of nastiness going around the web this past week, and sadly I’m not just talking about the real issues affecting the world at the moment. You see, there are some elements of the gaming community who prefer to spend their time attacking journalists and developers rather than paying attention to issues such as the Islamic State’s horrendous actions in Iraq and Syria or the militarization of the police in Ferguson over in the US.
Those people who think it is fair to attack developers and journalists on any level need to wake up and take stock of what really matters.
I think that is about enough of that unpleasant business, so on with Our Week in Games.
This week saw details of two new services emerge as Sony launched a beta for PlayStation Now and EA revealed details of their new subscription service. In the midst of this, Sony confirmed that they wouldn’t support EA’s service as they didn’t think it offered value for money….yet their early pricing structure for Now is awful. It will be very interesting to see how things take shape going forward as platform holders and publishers move into a games as a service model. We are interested in hearing your thoughts in the comments below.