Codebyfire the developers behind Settlers inspired game The Colonists had been quiet for quite some time. Then out of nowhere came a trailer, a ray of hope for those who had been keeping tabs on the game since it was first announced over a year ago. It seemed that somewhere deep inside the matrix of game development, cogs were beginning to turn and foundations were being laid. I had to find out more about this mysterious game.
On November 10th, a game will launch which will finally rival Football Manager for my management simulation needs. That game is none other than Motorsport Manager, a game I had the pleasure of playing at EGX recently.
I took a look at Towns two weeks ago and liked it quite a lot. Today, you can read an interview with Alex Posky, SMP’s Content Manager and PR man.
It’s been a long time since I’ve played a 4X game that’s actually fun. Then I played StarDrive.
When 2K’s Christoph Hartmann said that “strategy games are just not contemporary”, what he actually meant was “we can’t market and sell a strategy game on a console”. That was in defence of the abominable idea of turning X-Com into an FPS. Gentlemen, gentleladies, I am afraid that we may never see another strategy game in the X-Com series. One would think there were lessons to learn from Enforcer and Interceptor, but you would apparently be wrong.
Hello! Welcome to ‘What’s All This Then?’, a weekly* column** where Lewis looks at upcoming indie games***. This week, Towns!
Following the recent reveal of Football Manager 2012 I was understandably very keen to find out whatever else I could about the new game. So here we now are, an interview the Sports Interactive Studio Director, Miles Jacobson. Read on for thoughts about ground breaking new features, skipping a year and more.