I hate busy weeks, it means that I miss things like this new trailer for Rack N Ruin. It is a game from LifeSpark Entertainment, a studio set up by former Blizzard artist Tyler Hunter. Hit the break for some details.
Ships are getting serious and down to business in the announcement trailer for Leviathan: Warships, a tactical action game from developers Pieces Interactive and mega-PC publisher Paradox Interactive. But Paradox are spreading their wings from the PC-only brigade as Leviathan is going to be multi- and cross-platform with PC, Mac, iOS and Android gamers able to come together in co-operative and player-v-player game modes. More details and trailer follow.
Historically Disney games tend to be fairly good — the Illusion series that includes Castle of Illusion, World of Illusion and the original Epic Mickey: Power of Illusion was critically well regarded. However, much like the inhabitants of Wasteland, Disney’s Epic Mickey 2: The Power of Two is best forgotten.
The synth beat kicks in as I kick open the door, narrowly missing the thug stood by the toilet, I swing my fist and he flies into the wall, a swift kick to his face and his head explodes into a geyser of red, I pick up his hammer and I’m into the next room, I swing once and a man explodes, but I’m gone before he hits the ground, as I charge on through to the hall I throw the hammer now, knocking a thug over, so I lean down to paint the floor with his brains and pick up his shotgun, bursting into the room next door and letting loose four of my six shots, the room’s decor transformed from garish to grisly in the blink of an eye, the beat still pulses, and I’m yet to exhale, but a sentence only lasts for so long before it needs a full stop.
Welcome to The Reticule’s definitive roundup of gaming releases throughout November 2012. All release dates stated are for the EU, across all currently available platforms. Keep this page bookmarked for easy access, as we will link all previews and reviews when we post them on the site.
Introversion Software, poster children of British independent games until indie games exploded into the mainstream, have finally made their new game Prison Architect available, albeit in an alpha state. It is so alpha that they list Game Breaking Bugs as a feature. Take the jump for details and silly voices.
The past two weeks have seen numerous video blogs from Sports Interactive’s Studio Director, Miles Jacobson where he explores some of the new features that will be present in Football Manager 2013. There is a wealth of information contained in these video blogs with changes to almost every aspect of the game detailed. The entire catalogue can be viewed here, they might take some time to go through if you haven’t watched any just yet. I recommend watching the videos about training and the changes to various competitions, though the chance to take part in the media activity surrounding transfer deadline day as detailed in today’s video (below the jump) sounds quite excellant.
If you’ve ever played Geometry Wars you’ll know that it’s fast paced, colourful and addictive. Now imagine that times forty with a side order of crazy and more visual stimulation than you could ever imagine, and you’ll be on roughly the same level as I am right now.
Death Ray Manta, Rob Fearon’s new PC arcade shooter, has you battling through increasingly trying stages with your trusty Manta and its rays of, well… death. The objectives are as follows: take out enemies, collect power ups, survive as long as possible, do not go blind. Often the hardest of those objectives is in fact the last one, as a cacophony of colours frequent every nook and cranny of the screen throughout each stage making it hard for you to concentrate at the best of times.
The team behind new indie developer, Tomorrow Corporation, features three massive names in the world of independent gaming: Kyle Gabler, Kyle Gray and Allan Blomquist. The three of them are currently working on a game called Little Inferno which appears very exciting. I had the chance to ask the two Kyle’s a few questions about the forming of the development team, and about Little Inferno itself.
As a massive fan of the work that Kyle Gabler (2D Boy, World of Goo), Kyle Gray (Henry Hatsworth) and Allan Blomquist have all been involved with, I have been keeping my eye on their latest development group, Tomorrow Corporation for quite a while. My constant refreshing of the Tomorrow Corporation site has paid off as the three indie legends have released the first teaser trailer for their upcoming title, Little Inferno. Their new title, due Winter 2012 for PC,…
Wolfire Games, creators of Lugaru and Overgrowth, experimented in first person shooter mechanics and storytelling for the 7 Day FPS challenge. The result is Receiver, a game of highly detailed firearm mechanics and fighting ‘poisonous media’.
As the Reticule’s self-appointed Ambassador for Pointing and Clicking, I would be remiss in my duties if I failed to draw your attention to up and coming releases in the adventuring genre. This time it’s independent developer SkyGoblin’s turn in the spotlight, as I poke The Journey Down with my ambassadorial poking device.
The wondrous sound of ball striking bat is one which any cricket fan will be familiar with and is one that instantly made me want to play more of International Cricket Captain 2011. Yes, this is a cricket management game and it is quite pleasant.
There are many ways games series can approach a new game. Some sequels keep the same gameplay and just progress the story, others innovate with the gameplay and some overhaul both the gameplay and story. Puzzle Agent 2 sits firmly in the first of these categories and does little to differentiate itself from its predecessor in the gameplay department.
Puzzle Agent has to be one of the most aptly named games around. The premise is as simple as it is absurd, Nathan Tethers of the FBI’s puzzle division is sent out to investigate the closing down of an eraser factory in the fictional town of Scoggins.