It’s 1924 and alcoholic ex-serviceman turned private investigator Edward Pierce is sitting in his quiet office, drink in hand, wondering where the next job is going to come from. All of a sudden there’s a knock at the door and before he knows it, he finds himself whisked off to a remote island to investigate the death of the Hawkins family in a fire that consumed their home.
Nick has been talking a little bit about horror games recently, it’s made me think about my struggles with horror games, or even just mildly scary games.
It all goes back to 2004, twelve years ago and three different games. There are stories I could share about some games that have been released this decade, but I’ll leave you with these tales for now…
Why does @NWheeler_CMP always talk about scary games? :(
— Chris Evans (@chrisevoevans) March 21, 2016
I think Chris might have a point here. To be honest, the reason I generally play horror games is that sports and racing games scare me to death – I haven’t managed to get to grips with a football game since Sensible Soccer, whereas any game featuring words like ‘suspension’, ‘lap times’ or ‘drift’ send me searching desperately for a locker to hide in.
Our trip started so well. With beautiful surroundings, good friends and plenty of beer it looked like being the start of a time to remember. Now, less than two days later my friends are dead, I’m hiding in a cupboard, my leg’s pouring with blood and somewhere nearby there’s a…thing trying to kill me.
Horror games. You either love them, or you hate them. Me, personally I love them. That intense feeling you get that at any moment something… anything could happen, it really makes my arms tingle with adrenaline. Undoubtedly I will jump out my seat at any slight sign of movement, any noise, or even at my own shadow, but that’s what makes horror games fun. The Evil Within looks like a horror game that I would enjoy a lot.
The Alien franchise has had a bit of a rocky recent past what with the poorly received Colonial Marines from last year and a downward spiral in the movies as well. Things might be taking a turn for the better though as Sega today announced Alien: Isolation to a string of rave previews all over the web.
Reading the tales those writers had from their short demo at developers the Creative Assembly had me in shivers earlier…
Metro: Last Light is the sequel to the terribly underrated, and truly excellent Metro:2033. Where Metro:2033 was Alien, Last Light is the Aliens, or more accurately, the Prometheus. It’s bigger, in scale and budget, and, erm, I think this analogy has derailed….regardless, this is my Verdict.
Happy Halloween folks! It’s that time of year again, when sensible people cower in fear behind their curtains and hide in terror, expecting every moment to hear that knock at the door, signalling the appearance of children demanding sugary treats in exchange for…just going away. Here at the Reticule, we love a bit of horror. I say love – personally, I have a tendency to hide in cupboards from it, and from the looks of his contribution below, so does Michael. Nevertheless,…
I’m a sucker for horror. Don’t get me wrong, I’m in no way suggesting I’m brave or manly, but show me a game that takes place somewhere dark with only a weak torch for company and I’ll generally pick it up faster than the time it takes to say ‘oh god oh god oh god I’m gonna die I’m gonna dieeeee!’
What the hell did I just play?
I can’t imagine being born on June 6th 1966 would work out well for anyone, all those hints of 666 and the Devil, that date of birth certainly hasn’t worked out well for Lucius, star of the game named after him. Lucius is a horror game being made by Shiver Games which will put you in the shoes of young Lucius, the son of the Devil himself. As Lucius you will try to take the souls of everyone at the…
Confusion, Disappointment, Frustration. That is what I felt as I sat down for another round of Resident Evil 5’s Mercenaries mode with my brother. Was it entertaining? Yes! Co-op definitely works – it’s the perfect way to while away a rainy afternoon. Unfortunately, it isn’t Resident Evil, a series that used to be known for its gut wrenching terror and perfectly constructed tension, pockmarked by brief moments of respite and safety (never had I been happier to see a typewriter)….
Ah yes, F.3.A.R: another victim of the numerical title plague that Driv3r instigated. I have suppressed the persistent desire to burn all games that adopt this technique for far too long; making it quite likely that F3.A.R, too, would suffer this fate if it turned out to be bad. Fortunately for my sake, and also that of the environment, my concerns were unfounded. This game is quite good. I will, however, refuse to call it ‘F.3.A.R’ from this point on.