Late last year I wrote about Clone Drone In The Danger Zone, a short but already extremely enjoyable demo about robots clashing in ferocious gladiatorial combat. Since then, the developer Erik Rydeman has been discussing recent additions that have dragged me excitedly back in.
I don’t ask for much in life, but if you gave me the option I’d probably ask for robots and swords. Probably some other stuff as well (like world peace and an end to hunger), but mainly robots and swords.
Rather conveniently, Doborog Games’ Clone Drone in the Danger Zone offers both; a third person arena-combat game featuring human minds in robot bodies facing off against robot minds in equally robotic bodies.