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Tag: EGX 2017

Dead Cells – Early Access

Dead Cells – Early Access

Dead Cells is a self-described rogue-lite, metroidvania action-platformer with 2D souls-lite combat. What?! There’s a lot of different phrases going on there, and if I had simply seen it appear described as such on the Steam Early Access lists, I might have passed over it. You see, my ‘rogue-like’ experience extends to Spelunky and the recently released Heat Signature, and the term ‘metroidvania’ went right over my head until Wikipedia pointed out the Batman: Arkham was an example. As for ‘souls-lite’ combat? I’ve never got along with…

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Making Cars in Production Line

Making Cars in Production Line

Making cars is fun! Who would have known? Well, probably Henry Ford, but also Cliff Harris of Positech Games who has been diligently working away on Production Line for over year, with his first video Dev Blog coming out this time last year. I was lucky enough to catch up with Cliff briefly at EGX and have started on my own journey to become the new Henry Ford.

EGX 2017 Day Two Roundup

EGX 2017 Day Two Roundup

Day two of EX 2017 is done for me, and I think I’ve had a pretty decent show. While I haven’t seen many AAA games, I’m not too concerned about losing an hour or more of my life in a queue for a game that people will buy in their droves anyway. What has always interested is the indie games, and their certainly have been some gems on show this year.

Bomber Crew – Turning The Tension Up

Bomber Crew – Turning The Tension Up

War films of a certain era hold a special place in my heart. Films like The Longest Day and Mosquito Squadron were so exciting and nerve wracking. As a kid, the action sequences would have me on the edge of my seat with the tension. I finally relived that feeling at EGX while playing Bomber Crew from Runner Duck. It’s a strategic survival game where you take an RAF bomber to the skies during World War Two, guiding them to victory…or…

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EGX 2017 Day One Roundup

EGX 2017 Day One Roundup

Day one of EGX 2017 is done! This year, I’m only doing two days at the show, any more would be excessive, especially as the ratio of games to other stuff seems more skewed to other stuff than ever before. e-Sports, Twitch and other gubbins take over the majority of the show floor, and in some ways games seem like an after though. But, it is EGX, and I’m doing my usual boots on the ground report of what I’ve…

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