If you are used to the RTS genre then getting into this game will be fairly straightforward. You start with a fairly small area of available land on which to build, but can expand this area over time. Expanding too far to fast can leave you open to attack, but not expanding quick enough can leave you lacking on resources and stunt your recovery in between defending waves of zombie hordes.
Rise of Industry has risen from humble beginnings on itch.io, and has now expanding its distribution network to include Steam via Early Access. What is Rise of Industry I hear you ask? Well, it is a tycoon game challenging you to build your industrial empire by gathering resources, turning them into products, and distributing them to the towns and cities that want your goods. Easy!
Klei Entertainment have made some fine games over the years, everything from the Shank series of side-scrolling brawlers, to stealthy turn-based strategy Invisible Inc. Their latest game, Oxygen Not Included which has recently launched on Steam Early Access is somewhat more akin to the brilliant Don’t Starve in that you are trying to keep alive in an alien environment, focusing on the essentials at first to survive, before turning to the nicetities that you have always wanted.
Every so often you get access to something in the early stages of development that has the potential to be big, really big. Hellion is just that; it has potential. Whether it lives up to that potential is one thing, but so far, it’s promising. Hellion is, well let’s just say it- a Star Citizen style survival game with Rust-like mechanics. That’s lazy of me yes, but now you know exactly what I’m talking about so I can focus on…
Torment: Tides of Numenera is an upcoming CRPG developed by inXile Entertainment and is currently in Early Access on Steam. It’s the spiritual successor of Planescape: Torment, the cult hit from 1999, but unlike it’s predecessor will also release on consoles rather than just PC. In this article I aim to go over some of the major points of the early game and the stage at which the game is at in the development process.
When a game is described by the developers as containing “surly gelatinous characters, brutal mêlée fight sequences, and absurdly hazardous environments” with the action taking place in a fictional place known as Beef City, you know it’s going to be fun. This is Gang Beasts, and I’ve got some quick hit thoughts after playing a bit of the online beta.
Niffelheim is a 2D side-scrolling RPG currently in development in Steams Early Access Program. In it you play as a Viking who’s soul has been diverted on its was to Valhalla.
As a well versed player of digital CCG’s Faeria is a game that instantly feels familiar to me. Upon launching the game up for the first time I find myself looking at the cards and even before I play my first game everything makes sense in terms of understanding the mechanics of the cards, which although under different names are shared with other digital CCG’s I’ve played in the past. What’s different about Faeria is the use of an environmental board on which the cards in your collection can be played and can move around before entering combat. This simple addition adds a whole new level of tactical thought to a game which already has all the layers of a normal digital card game. The combination works so well that I found myself sinking 4 hours a day over the first weekend of playing.
I’m sure many of you have already played ARK: Survival Evolved the largely popular open world survival game with dinosaurs taming abilities. Well either way you’re in for a treat with ARK: Survival of the Fittest as it includes almost everything from the main game but in a much shorter more confined time frame.
Distance is a game that frustrates me, not because I don’t like it or because it’s not a good game, but because I’m just not skilled enough to play it and therein lies the biggest problem I have with what should be a really enjoyable and fast paced arcade style racer.
Deliver Us The Moon is fresh out of a successful Kickstarter funding campaign and after having seen a trailer or two I decided this sci-fi survival/adventure game was due a deeper look.
“Welcome to the Great Indoors” is the tagline for Dovetail Games Fishing, and soon we will be reeling the game in with open arms when it is released on Steam in late October. Before then, the game will end its Early Access phase on September 8th and move into a Closed Beta period for those who have already dropped a line and have been baited into trying the game out.
A good train management game can be a thing of excellence, just think back to the Railroad Tycoon series and bask the glow of glorious train timetabling and management. It is a genre which I’ve largely lost track of in recent time, but the upcoming full release of Train Valley on September 16th could change that.
Codemasters sneakily released a new game onto Steam Early Access the other week when they went public with DiRT Rally, the latest game in the DiRT series, but one that takes an approach more in keeping with the older Colin McRae Rally games. Codemasters talk boldly about realism with Rally, and I’ve been checking it out over the past few days to see how it fares, and how it stands compared to other rallying titles.
Clandestine is a stealth action game currently in the Early Access program on Steam. It’s developers Logic Artists aim to bring the genre back to it’s routes by doing away with the all too common feeling that your character is some kind of all powerful hero with every possible resource at their disposal to get the job done. Instead Clandestine is best played in co-op with one player taking on the roll of the spy and one the hacker.
The spy is the operative on the field doing the dirty work. Dispatching guards, picking up intel and traversing the maps like a stealthy ninja with a gun. While the hacker has no on field activities and instead has the job of supporting the spy using their various different cyber skill for things like unlocking security doors and disabling cameras.