Rally, one of the purest forms of motorsport. Man and machine against the road, a co-drivers hastily barked instructions all that keeps them from slipping off the road and out of the action. Codemasters reached near perfection with distilling the core rallying experience into a video game with DiRT Rally a few years ago. Now, they’re back with DiRT 4, a racing game with rally at its heart, but a different beast to the hardcore icon from 2015.
Codemasters sneakily released a new game onto Steam Early Access the other week when they went public with DiRT Rally, the latest game in the DiRT series, but one that takes an approach more in keeping with the older Colin McRae Rally games. Codemasters talk boldly about realism with Rally, and I’ve been checking it out over the past few days to see how it fares, and how it stands compared to other rallying titles.
A demo was released the other day for DiRT: Showdown, the upcoming spin-off from the main series. Showdown is shaping up to be the arcade cousin of the DiRT titles with events like gymkhana and destruction derby at the fore. I’ve just had a little blast with the small demo on Steam, and I am not entirely sold on the concept.
I was playing DiRT 3 the other day having a jolly good old time, I did some spins and jumps in Gymkhana and I took part in some Land Rushes and drifted my way up and down a little course. I was doing this stuff, yet all the while I was dreaming of what a real rally game should be like.